Making my favorite monster

moster render.png

So this was my favorite monster to make because I could really flex my sculpting skills in making a super muscular character, and minimal clothing to get in the way

moster high poly.png Pretty high poly in it's original state, the final had to be decimated heavily

moster split apart.png I kept it's body split apart to make animating easier, since I knew decimating would make it harder to move the joints nicely if I didn't

moster tentacles.png Tentacles were made with paths, which I used the geometry tab to create a thickness

https://ldjam.com/events/ludum-dare/48/the-depths-of-science