I implemented a multiplayer radio system (and it doesn't work on WebGL)
In my game you control a submarine and there is a tool that allows players to send messages to random connected users. A python server runs on a Linux machine and sends all of the messages to me using a telegram bot so I can review them.

A useless feature, but I had fun implementing it. Too bad it doesn't work on WebGL (or at least the game doesn't load and I think this is the culprit. Anyone had similar issues before?)
In the meantime, if you have Windows, you can check my game here!
