First Update

Hi, I'm a bit late on the start, but I have got some things done worth sharing I think.

I decided I wanted to make a game where you go deeper and deeper into a weird facility, where you face increasingly powerful reinforcement-learning-controlled monsters.

So far I have basically no gameplay at all, but I do have some graphics going. I am using a dynamic light/shadows system I developed a long time ago called Let There Be Light 2 (LTBL2, for SFML), along with LDtk to create a map. The marine character is made in Gimp.

The hardest part will be the AI I think, since I need to set up Box2D physics for it to learn on. The gameplay will hopefully be physics-based AI-controlled monsters that have "weak spots" of certain types that you need to shoot at.

I will probably need the extra time provided by a Jam entry to get something worth playing.

Anyways here is a screenshot!

ld48_progress1.png