Simple Pause/Quit package for Unity devs

I've noticed that as we all rush to get our games done, we tend to overlook some basic quailty-of-life inclusions.

Nearly every game I play has no way to pause the game, or to quit it (without resulting to OS-specific keyboard shortcuts).

I put together a quick little package that adds this functionality, and should work easily with any Unity game. Just import my package, and players can push ESC to pause/unpause or hold it to close the application. In the case of WebGL builds, pause will still work even though quitting does not.

You can download it HERE for free.

Check my collections, I also have a base project that includes this pause/quit functionality, but also sound management, a title screen, player prefs management, and more (I plan on updating that soon, hopefully before this LD)