Breaktime

Ive spend all time building the framework for the game now, and I figured its time for a break.

All I have now are walking cubes that can interact with other cubes until time runs out, with a lot of pieces of code switching on and off in the background, but if you work too long on one thing you`ll make too many mistakes.

Small to-do summary;

  1. Write dialogue options for the game ending
    1. Program said dialogue options
  2. images
    1. character sprites
    2. GUI
    3. houses
    4. interactable objects

at least I can say that this game has the clearest instructions of any gamejam game I personally made, haha!

game