Completed my first Ludum Dare! (and my first Pico-8 game)
It's been a crazy 72 hours, but Pump-ko Energy Degradation is done!(a title update may be needed).
I gotta say, doing my first ludum dare with an engine I was not accustomed to, not to mention having to make a game within a short amount of time, was a bit of a challenge.
Overall, I was super happy with the experience. While I didn't get to include all of my ideas in the project (even having to end the game early), I feel like I may have a good framework for something in the future. Working within the limitation of Pico-8 had been like a dream-come-true, emulating the experience of developing on a console with large limits!
Still, I do wish I could have done more content than build-up. That isn't necessarily Pico's fault, I just had never used it before. But now I have! And i'm ready for the next Ludum Dare.
Game link: https://ldjam.com/events/ludum-dare/46/energy-depletion
