{"author_link":"\/users\/manny-mallea","author_name":"Manny Mallea","author_uid":"manny-mallea","comments":[],"epoch":1587433857,"event":"LD46","format":"md","ldjam_node_id":203843,"likes":1,"metadata":{"p_key":"142708","p_author":"Manny Mallea","p_authorkey":"1194435","p_urlkey":"359117","p_title":"Completed my first Ludum Dare! (and my first Pico-8 game)","p_cat":"LDJam ","p_event":"LD46","p_time":"1587433857","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1194435","us_name":"Manny Mallea","us_username":"manny-mallea","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":194435,"body":"It's been a crazy 72 hours, but Pump-ko Energy Degradation is done!(a title update may be needed). \n\nI gotta say, doing my first ludum dare with an engine I was not accustomed to, not to mention having to make a game within a short amount of time, was a bit of a challenge.\n\nOverall, I was super happy with the experience. While I didn't get to include all of my ideas in the project (even having to end the game early), I feel like I may have a good framework for something in the future. Working within the limitation of Pico-8 had been like a dream-come-true, emulating the experience of developing on a console with large limits!\n\nStill, I do wish I could have done more content than build-up. That isn't necessarily Pico's fault, I just had never used it before. But now I have! And i'm ready for the next Ludum Dare.\n\n\nGame link: https:\/\/ldjam.com\/events\/ludum-dare\/46\/energy-depletion\n\n\n![pumpco_screen2.PNG](\/\/\/raw\/387\/f2\/z\/30776.png)","comments":0,"created":"2020-04-21T01:35:02Z","files":[],"files-timestamp":0,"id":203843,"love":1,"love-timestamp":"2020-04-21T01:57:38Z","meta":[],"modified":"2020-04-21T01:57:38Z","name":"Completed my first Ludum Dare! (and my first Pico-8 game)","node-timestamp":"2020-04-21T01:51:13Z","parent":194446,"parents":[1,5,9,176557,194446],"path":"\/events\/ludum-dare\/46\/energy-depletion\/completed-my-first-ludum-dare-and-my-first-pico-8-game","published":"2020-04-21T01:50:57Z","scope":"public","slug":"completed-my-first-ludum-dare-and-my-first-pico-8-game","subsubtype":"","subtype":"","type":"post","version":607888},"node_metadata":{"n_key":"203843","n_urlkey":"359117","n_parent":"194446","n_path":"\/events\/ludum-dare\/46\/energy-depletion\/completed-my-first-ludum-dare-and-my-first-pico-8-game","n_slug":"completed-my-first-ludum-dare-an","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"194435","n_created":"1587432902","n_modified":"1587434258","n_version":"607888","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/energy-depletion\/completed-my-first-ludum-dare-and-my-first-pico-8-game","text":"It's been a crazy 72 hours, but Pump-ko Energy Degradation is done!(a title update may be needed). \n\nI gotta say, doing my first ludum dare with an engine I was not accustomed to, not to mention having to make a game within a short amount of time, was a bit of a challenge.\n\nOverall, I was super happy with the experience. While I didn't get to include all of my ideas in the project (even having to end the game early), I feel like I may have a good framework for something in the future. Working within the limitation of Pico-8 had been like a dream-come-true, emulating the experience of developing on a console with large limits!\n\nStill, I do wish I could have done more content than build-up. That isn't necessarily Pico's fault, I just had never used it before. But now I have! And i'm ready for the next Ludum Dare.\n\n\nGame link: https:\/\/ldjam.com\/events\/ludum-dare\/46\/energy-depletion\n\n\n![pumpco_screen2.PNG](\/\/\/raw\/387\/f2\/z\/30776.png)","title":"Completed my first Ludum Dare! (and my first Pico-8 game)","wayback_source":[]}