2nd day, main art done yesterday = productivity boost; but then failed idea

Started the 2nd day at 5:20am - I love waking up very early. Starting another Ludum Dare day with the main art already done is definitely a produtictivity boost. Now to launch up Godot Engine and start coding the game while also finishing the art. Art then code - "starting backwards".

kaiju-island.gif

Failed Gameplay Mechanic

1 hour later, I didn't implement anything because I don't think it would work. So I went back to the drawing board and came up with a new step by step plan.

I'll code the ending first and only if there is time, I'll implement the other mechanics.

newplan.jpg Thanks Bob Ross for the inspiration