Georgette – Post Mortem
I’m super happy to have “finished” my first game for LD after 3 years of trying/not trying hard enough. I just thought I’d say a few things fresh out of the oven…
GOOD:
- I like the sound and music, I’m not new to music, but recording sound with my voice through Audacity was completely new to me.
- Terrain generation went very smoothly and looks decent.
- It’s kind of fun.
- The first 7-8 ours where the most productive.
BAD:
- I didn’t design anything! I just went with my gut. That led to the game being a bit too big and ended up falling apart.
- I fell into the trap of playing my game too much. That’s not exactly a bad thing, but time kind of drained away.
- So many systems have been left unfinished.
- Towards the end I got burnt out and thought I should tie up what I can and just submit.
I do like the game and will make a post compo version eventually.
You can play it HERE.