{"author_name":"Skyllartor","cat":"LD #33","comments":[],"epoch":1440446700,"likes":0,"metadata":{"p_key":"13839","p_author":"Skyllartor","p_authorkey":"14816","p_urlkey":"49100","p_title":"Georgette \u2013 Post Mortem","p_cat":"LD #33","p_event":"LD33","p_time":"1440446700","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14816","us_name":"Skyllartor","us_username":"skyllartor","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>&nbsp;<\/p>\n <p>I&#8217;m super happy to have &#8220;finished&#8221; my first game for\u00a0LD after 3 years of trying\/not trying hard enough. I just thought I&#8217;d say a few things fresh out of the oven&#8230;<\/p>\n <p>GOOD:<\/p>\n <ul>\n <li>I like the sound and music, I&#8217;m not new to music, but recording sound with my voice through Audacity was completely new to me.<\/li>\n <li>Terrain generation went very smoothly and looks decent.<\/li>\n <li>It&#8217;s kind of fun.<\/li>\n <li>The first 7-8 ours where the most productive.<\/li>\n <\/ul>\n <p>BAD:<\/p>\n <ul>\n <li>I didn&#8217;t design anything! I just went with my gut. That led to the game being a bit too big and ended up falling apart.<\/li>\n <li>I fell into the trap of playing my game too much.\u00a0That&#8217;s not exactly a bad thing, but time kind of drained away.<\/li>\n <li>So many systems have been left unfinished.<\/li>\n <li>Towards the end I got burnt out and thought I should tie up what I can and just submit.<\/li>\n <\/ul>\n <p>I do like the game and will make a post compo version eventually.<\/p>\n <p>You can play it <a href=\"http:\/\/skyllartor.itch.io\/georgette\">HERE<\/a>.<\/p>","time":"August 24th, 2015 3:05 pm","title":"Georgette \u2013 Post Mortem"}