I’ve Written Too Many Titles
Last Ludum Dare was a good success for myself, probably my most fun and best LD yet, as I actually was able to create a fun game that was simple, and actually completed (for the most part). It got some great reviews, and I enjoyed making a more simple, casual game for the compo. I plan on using my methods like I did last Ludum Dare, focusing on tiny details and creating a simple-to-implement game mechanic. Anyways, this time:
- Language: Java (Maybe I’ll use JavaScript this time around?!?)
- Library: LibGDX (Or PIXI.js if I use JavaScript, unless I don’t need graphics!)
- IDE: Eclipse (or Sublime if JavaScript)
- Art: Paint.Net
- Sounds: BFXR
- Music: TBD; or an autotracker in the worst case!
I will, as always, be streaming at www.twitch.tv/codenmore – last year’s stream was my most successful stream yet, and it was tons of fun!