{"author_name":"CodeNMore","cat":"LD #34","comments":[],"epoch":1449422640,"likes":3,"metadata":{"p_key":"12608","p_author":"CodeNMore","p_authorkey":"33942","p_urlkey":"47857","p_title":"I\u2019ve Written Too Many Titles","p_cat":"LD #34","p_event":"LD34","p_time":"1449422640","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"33942","us_name":"CodeNMore","us_username":"officialcodenmore","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Last Ludum Dare was a good success for myself, probably my most fun and best LD yet, as I actually was able to create a\u00a0fun game that was simple, and actually completed (for the most part). It got some great reviews, and I enjoyed making a more simple, casual game for the compo. I plan on\u00a0using my methods\u00a0like I did last Ludum Dare, focusing on tiny details and\u00a0creating a simple-to-implement game mechanic. Anyways, this time:<\/p>\n <ul>\n <li>Language: Java (Maybe I&#8217;ll use JavaScript this time around?!?)<\/li>\n <li>Library: LibGDX (Or PIXI.js if I use JavaScript, unless I don&#8217;t need graphics!)<\/li>\n <li>IDE: Eclipse (or Sublime if JavaScript)<\/li>\n <li>Art: Paint.Net<\/li>\n <li>Sounds: BFXR<\/li>\n <li>Music: TBD; or an autotracker in the worst case!<\/li>\n <\/ul>\n <p>I will, as always, be streaming at <a href=\"http:\/\/www.twitch.tv\/codenmore\">www.twitch.tv\/codenmore<\/a>\u00a0&#8211; last year&#8217;s stream was my most successful stream yet, and it was tons of fun!<\/p>","time":"December 6th, 2015 12:24 pm","title":"I\u2019ve Written Too Many Titles"}