Day 1 vs Day 25 - LD42Solo vs Post Jam version
It's amazing how Ludum Dare can be such a motivational event to create, explore and experiment.
A little more than three weeks ago, the gameplay of RunnINN out of space was created and coded. After approximately 15 hours of work, there was the result :

Then come the (big) decision to switch category, from Compo solo to Jam solo, to get an extra day to add sound, music, animations and upgrade the graphics.
Here was the result, kinda day and night vs the solo version
The RPG combat phase as it was initially designed
And then I decided to invest more time in the development of the game, creating a complete game with RPG class editor, heroes and monsters editor, a world builder, so you can create your own levels and finally a Twitch chat multiplayer integration.
As you can see, we can now equip our hero with the weapons, shields and more. Not only blocks can be manipulated but also tetris shapes (not visible in the gif)

You can follow the development of the game on Twitter, it will be released in the following days, free of course :)
If you can't wait, you can Play & Rate the jam version here.
And as always, I'm developing this game live on Twitch, currently coding the hero editor