First Post-LD Version out
I finally managed to iron out some problems of our rushed game this week. Mostly I've reworked the camera controls, which are a lot different now, but still kind of quirky in my opinion. If any of you guys has time to test it out a bit and give some feedback, it would be appreciated. Furthermore I've spend 2 days in adding waves, which was totally necessary and 2 hours in a basic menu. At least we have a "Quit"-Button now... I've also tweaked some balancing and added some much needed output (like building costs and error messages, which tell you why things can't be build). I think, that the game is now in a playable, though still far, far from finished state.
Version 0.3 can be downloaded here: https://github.com/kruemelkeksfan/WetFeet/tree/master/Release_0.3
https://ldjam.com/events/ludum-dare/42/wetfeet
