Morning of day 2..

Hey jammers,

I'm making a kind of game I wanted to make for some time. It's definitely overscoped for 48h jam but I have really great time making it. Regardles of the state of final game I'm already happy with it.

I am making turn based strategy ("into the breach" style) with procedurally generated terrain, with 3 different unit types and simple AI opponent. Gameplay is mixed with battle royale games - combat area is shrinking over time so you are running out of space soon. Crazy idea for 2 day jam. But progress looks promissing:

day_1.gif

Today's plan - make all animations, make sounds, decide about art style, make graphics, polish, fix bugs and hopefully make music.. a ton of work, so let's get started! :coffee: