Just a bit over 2 hours before the fun starts!
Not too long until the theme gets revealed.
I want to take this opportunity to talk a little about the final -1/0/+1 votes I made.
Legend: ๐ = +1 ๐ = -1
- Running out of space ๐ I dunno, I think this would lead to a lot of inventory management games.
- Night is coming ๐ I think this kind of theme is overdone.
- Decay ๐ Wouldn't know what to make of this.
- Safe in the dark ๐ Hm, could either lead to interesting stealth mechanic games or common light/shadow puzzles.
- Fragile ๐ I think this one has potential. Fragile is something you can bend a lot, be it phyiscal things that easily break or even the mind of a human being.
- You are the final boss ๐ As of right now I can't think of any fun and manageable gameplay for this.
- Evolve ๐ Really?
- Light is key ๐ The same as with Safe in the dark - would lead to a lot of light based puzzlers.
- Death is useful ๐ Another fun theme you can bend the definition towards ones liking.
- Two points of view ๐ This makes me think of some interesting gameplay mechanics with having different camera angles or even 2 player controlled characters.
- Dying planet ๐ Uh.
- It's spreading ๐ What is spreading? Marmelade on a bun?
- 3 Rules ๐ You do not talk about fight club. You do not talk about fight club. You do not... wait, what? How about breaking the rules?
- One enemy only ๐ Not sure how to feel about this exactly.
- One minute ๐ Meh, way too generic for my liking.
- You control the environment, not player ๐ While it could be a fun theme, I also think it would result in lots of generic puzzle games.
Okay. You probably think a lot different on most themes than I do, but what should I say... that's life and humans for you. Whatever theme gets picked in the end, I'm sure I will come up with a fun and feasible game concept to build within 48 hours. So will you! <3