Just a bit over 2 hours before the fun starts!

Not too long until the theme gets revealed.
I want to take this opportunity to talk a little about the final -1/0/+1 votes I made.

Legend: ๐Ÿ‘ = +1 ๐Ÿ‘Ž = -1

  • Running out of space ๐Ÿ‘Ž I dunno, I think this would lead to a lot of inventory management games.
  • Night is coming ๐Ÿ‘Ž I think this kind of theme is overdone.
  • Decay ๐Ÿ‘Ž Wouldn't know what to make of this.
  • Safe in the dark ๐Ÿ‘Ž Hm, could either lead to interesting stealth mechanic games or common light/shadow puzzles.
  • Fragile ๐Ÿ‘ I think this one has potential. Fragile is something you can bend a lot, be it phyiscal things that easily break or even the mind of a human being.
  • You are the final boss ๐Ÿ‘Ž As of right now I can't think of any fun and manageable gameplay for this.
  • Evolve ๐Ÿ‘Ž Really?
  • Light is key ๐Ÿ‘Ž The same as with Safe in the dark - would lead to a lot of light based puzzlers.
  • Death is useful ๐Ÿ‘ Another fun theme you can bend the definition towards ones liking.
  • Two points of view ๐Ÿ‘ This makes me think of some interesting gameplay mechanics with having different camera angles or even 2 player controlled characters.
  • Dying planet ๐Ÿ‘Ž Uh.
  • It's spreading ๐Ÿ‘Ž What is spreading? Marmelade on a bun?
  • 3 Rules ๐Ÿ‘ You do not talk about fight club. You do not talk about fight club. You do not... wait, what? How about breaking the rules?
  • One enemy only ๐Ÿ‘Ž Not sure how to feel about this exactly.
  • One minute ๐Ÿ‘Ž Meh, way too generic for my liking.
  • You control the environment, not player ๐Ÿ‘Ž While it could be a fun theme, I also think it would result in lots of generic puzzle games.

Okay. You probably think a lot different on most themes than I do, but what should I say... that's life and humans for you. Whatever theme gets picked in the end, I'm sure I will come up with a fun and feasible game concept to build within 48 hours. So will you! <3