A Stealth game where you move by Screaming in your Mic

Two genres that really doesn't mix together: screaming while trying to hide and while trying not be heard. You can only move if you scream, while having to stay hidden and unheard.

Enemies can both SEE and HEAR you. So you have to move quickly out of place, but to move you have to scream, but then the enemy can hear you. So you have to find a balance between timing and voice tone.

Sadly this didn't go through. There is a huge delay in capturing the voice with Unity, so the experience was not possible. I also managed to work just a few hours in the game, which wasn't enough to even have a playable concept.

I'll try to make post-jam adjustments to see if I get better mic and audio latency (or even use another engine).