23 hours in. Movey shooty jumpy cards.
So its been 23 hours and ive been working on and off for the past 9 of them, hoping to get in another solid 2 hours tonight before sleep. I've now got a mostly final card design done. Enemies and projectiles are now working aswell as base code for an 'infinite procedural level' system. Its getting there. As usual a video demonstrating the progress can be found here. https://twitter.com/BradLSandford/status/987843285120180224


Going to tidy up some of the deck code tonight and build upon the level generation stuff.