Here we go again!

Welp, looks like the time has come again for me to screw around with hasty game development! A few things have changed since last jam; mainly the fact that although I'm still using C++, I've taught myself rudimentary OpenGL, so I'll be making something using that.

I'm hoping that this time, I'll actually be able to finish my game. I was using the API for a DIY video game console last time, and it was still fairly early in development, so I had to cancel last jam's game because of technical difficulties. I'm fairly confident that I won't experience many issues with the graphics API I'm using this time (OpenGL and SFML), so hopefully I'll be able to put something out by the end of the jam.

I guess all that remains to do is wait for the theme to be announced so I can figure out what to build...hopefully I can pull off something fun!