So here is the always needed "I'm in!" post.
Ludum Dare 40 was a tough one for me, I just couldn't find an idea to implement. I hope this time it will be better!
Still undecided if it will be a 3D or a 2D game 🤔
Tech stack:
Engine: Unreal Engine 4
Platform: Windows only (for now I think, let's see how far it takes me)
Language: C++ / Blueprints
IDE: Visual Studio 2017 / VS Code
Graphics (3D): - Photoshop - Quixel Suite 2 - Blender (Modelling and Animation)
Graphics (2D): - Photoshop - Asprite
Music and SFX: - Ableton - Audacity
Happy Ludum Dare everyone!