So here is the always needed "I'm in!" post.

Ludum Dare 40 was a tough one for me, I just couldn't find an idea to implement. I hope this time it will be better!

Still undecided if it will be a 3D or a 2D game 🤔

Tech stack:

Engine: Unreal Engine 4

Platform: Windows only (for now I think, let's see how far it takes me)

Language: C++ / Blueprints

IDE: Visual Studio 2017 / VS Code

Graphics (3D): - Photoshop - Quixel Suite 2 - Blender (Modelling and Animation)

Graphics (2D): - Photoshop - Asprite

Music and SFX: - Ableton - Audacity

Happy Ludum Dare everyone!