Cellula screenshots & update
Even if I pick a weird simple gameplay (it’s an arena shooter where you can move left-right or up-down, with automatic wave movements (= something kinda similar to the indie shmup Waveform I guess)), I struggle to finish a game in 24 hours : too much time organizing code & doing “pretty” assets… so, I’m pretty sure my Jam submission will be not as good as I want. Again. It’s really frustrating.
Anyway, here 2 screenshots I made this night. Since then, I have re-colored some assets & added visual FX and extra “monsters”.
Tags: Cellula

