Grim Harvester by RoxanneT
Reap the souls of forest creatures so they can return to life! One button only: tap on mobile or click on desktop. Made with Godot. 
| source code | https://github.com/RoxT/GrimHarvester |
| Link | https://roxt.github.io/GrimHarvester/ |
| Original URL | https://ldjam.com/events/ludum-dare/52/grim-harvester |
Ratings
| Given | 7🗳️ | 4🗨️ |
I'd suggest adding some feedback for the player when they harvest a soul, like a score or combo meter. I also think adding a boundary to the map would be a small thing that would be a big improvement.
Overall it plays nicely and is a cool concept!
Nice little game, would have liked if it had a bit more content. Graphics are nice, but the grim reaper looks a bit weird rotating to follow the mouse cursor. Really cool that you left your source code as well.
- I really don't like how the main character is rotating. I would rather have the sprite just flip left and right rather then rotate following the cursor
- It's a shame that there are animals that are a threat but it seems like they can't really hurt you? It would add to the challenge if player really had to avoid them
- Simple score counter would be appreciated, maybe together with leaderboards?
- Punishment for harvesting souls that are not ready would also be great, otherwise I can just ignore them
That's it from me, wish you all the best :)
I would also try to make sure that a player can never reach the end of the map. Try to block it with a collider to make sure he cannot get of the map.