Royal Jelly Roller by BNeutral
The dreams of a simple slimy princess come to fruition with Royal Jelly Roller, a game where slimes grow big and the messes grow even bigger! Traverse through several levels of goo-packed fun as you dodge sword-wielding goblins, thirsty flowers and nasty hazards that will leave you hungry for more! It's the type of game that will really stick to you - and trust me, it's harder than it looks.
Controls:
Arrow keys to move and jump
Enter to select menus
R to restart levels
ESC to go back to menus
Edit: Fixed the shield hitboxes
Controls:
Arrow keys to move and jump
Enter to select menus
R to restart levels
ESC to go back to menus
Edit: Fixed the shield hitboxes
Ratings
| Coolness | 78% | 2 |
| Overall(Jam) | 3.56 | 246 |
| Audio(Jam) | 3.60 | 161 |
| Fun(Jam) | 3.37 | 309 |
| Graphics(Jam) | 3.88 | 281 |
| Humor(Jam) | 3.03 | 394 |
| Innovation(Jam) | 3.84 | 75 |
| Mood(Jam) | 3.32 | 381 |
| Theme(Jam) | 3.14 | 747 |
Interesting mechanic with the rolling -- I don't know if it was just my computer or not, but when I was rolling fast, it did not seem to completely cover the wall, instead covering say, 80% or 90% of the surface but leaving a few bare spots.
One suggestion I would make if you continue work on this is to get rid of the top-of-screen kill. I'm not sure it is a common mechanic players would know about, and it felt kind of frustrating instead of adding to the game.
The difficulty is progressive so it's not that problematic ! ^^
Cheers,
Alin Putinelu (los.pixelados)
Lovely graphics, innovative gameplay! Very consistent!
I love the musics!
Bravo!