{"author_link":"\/author\/bneutral\/","author_name":"BNeutral","author_uid":"10889","comments":[{"author_name":"JoseArias","author_uid":"55992","time":"Aug 25, 2015 @ 3:01am","epoch":1440471360,"text":"Innovative mechanics! Nice game!"},{"author_name":"Ryusui","author_uid":"12635","time":"Aug 25, 2015 @ 6:26am","epoch":1440483660,"text":"Talk about punishing difficulty - yet absolutely adorable. XD"},{"author_name":"Ellian","author_uid":"7701","time":"Aug 25, 2015 @ 11:37am","epoch":1440502320,"text":"Hard to control, but the gameplay is surprisingly fun! Sticking to walls is nice but grabbing other stuff is smart :D"},{"author_name":"HellBlazer","author_uid":"29335","time":"Aug 25, 2015 @ 8:38pm","epoch":1440534780,"text":"Simply amazing entry. Seriously one of the best Ludum Dare entries (of any LD) I've ever tried, if not the best. Great mechanics, great design, great graphics, and most of all fun - and not just &quot;fun for a jam game&quot; but genuinely fun and clever. Awesome work, and I hope you plan to make a full game out of it."},{"author_name":"Macecraft","author_uid":"26125","time":"Aug 26, 2015 @ 6:53am","epoch":1440571680,"text":"The slime is adorable, and the platforming is fun and strategic. The player feels a bit heavy though, and the momentum is a bit slow at times. I really liked the shields and swords c:"},{"author_name":"LeafThief","author_uid":"3923","time":"Aug 26, 2015 @ 7:04am","epoch":1440572340,"text":"The controls felt a bit wonky but all in all it worked well and there are quite a few levels. Excellent job."},{"author_name":"MartinFernandez","author_uid":"55525","time":"Aug 26, 2015 @ 7:07am","epoch":1440572520,"text":"Nice game :), great music and audio."},{"author_name":"GAFBlizzard","author_uid":"12278","time":"Aug 26, 2015 @ 7:45am","epoch":1440574800,"text":"Lots of content for a 3-day game.  I beat level 11 and yes it took a while.\r<br\/>\r<br\/>Interesting mechanic with the rolling -- I don't know if it was just my computer or not, but when I was rolling fast, it did not seem to completely cover the wall, instead covering say, 80% or 90% of the surface but leaving a few bare spots.\r<br\/>\r<br\/>One suggestion I would make if you continue work on this is to get rid of the top-of-screen kill.  I'm not sure it is a common mechanic players would know about, and it felt kind of frustrating instead of adding to the game."},{"author_name":"khahem","author_uid":"5209","time":"Aug 26, 2015 @ 8:03am","epoch":1440575880,"text":"Cool mechanic, controls were a bit hmm, sticky ? but nothing unplayable, it still was fun and appropriately challenging to play :)"},{"author_name":"MrNyarlathotep","author_uid":"56069","time":"Aug 26, 2015 @ 7:11pm","epoch":1440615960,"text":"That slime noise is perfect"},{"author_name":"CornflowerBlue","author_uid":"29311","time":"Aug 26, 2015 @ 9:09pm","epoch":1440623040,"text":"The game is really polished! Momentum is a bit slow, but the platforming\/attacking is quite strategic. The sounds and music were on point, as were the graphics. Great game."},{"author_name":"whalebot","author_uid":"36369","time":"Aug 26, 2015 @ 11:31pm","epoch":1440631560,"text":"This is great! I only wish I could move a little quicker. Overall this is very polished and well put together."},{"author_name":"LeoM","author_uid":"43978","time":"Aug 27, 2015 @ 8:26am","epoch":1440663660,"text":"I've been stuck at the lvl 10, give up after 20\/25 try, to much way to die.\r<br\/>The difficulty is progressive so it's not that problematic ! ^^"},{"author_name":"Muush","author_uid":"40819","time":"Aug 27, 2015 @ 8:27am","epoch":1440663720,"text":"It was slightly annoying to turn, but I get that the controls were on purpose. Overall good idea."},{"author_name":"PowerSpark","author_uid":"38755","time":"Aug 28, 2015 @ 12:31am","epoch":1440721560,"text":"This was very cool but I found the jumping awkward when you're close to a wall."},{"author_name":"sorlok","author_uid":"28370","time":"Aug 28, 2015 @ 3:12am","epoch":1440731220,"text":"Very nice! Solid mechanics, creative puzzle solving, and a nice difficulty curve. Great job!"},{"author_name":"Vladirien","author_uid":"55967","time":"Aug 29, 2015 @ 1:14pm","epoch":1440853740,"text":"Impressive entry! The art style is really cute and the gameplay mecanics are good."},{"author_name":"los.pixelados","author_uid":"57988","time":"Aug 29, 2015 @ 8:12pm","epoch":1440878820,"text":"Very innovative and unique playing as a slime with good level design overall few bugs I do not get how I died by jumping at the top of the screen. I really had fun playing it.\r<br\/>\r<br\/>Cheers,\r<br\/>Alin Putinelu (los.pixelados)"},{"author_name":"xvw","author_uid":"57278","time":"Aug 29, 2015 @ 9:33pm","epoch":1440883680,"text":"This is one of my favorite entries!\r<br\/>Lovely graphics, innovative gameplay! Very consistent!\r<br\/>I love the musics!\r<br\/>\r<br\/>Bravo!"},{"author_name":"Empyrealhell","author_uid":"26650","time":"Aug 29, 2015 @ 9:48pm","epoch":1440884580,"text":"Starts out great, but the delayed response on the controls makes the later levels more about memorizing the right time to let go than actually playing the game. Either the controls need to be more responsive, or the level design should be changed to fit how they are. It looks good though."},{"author_name":"wdebowicz","author_uid":"29762","time":"Aug 29, 2015 @ 9:58pm","epoch":1440885180,"text":"That was innovative! I think you could build better gameplay on it, but the idea is great."},{"author_name":"farnsworth2","author_uid":"36721","time":"Aug 29, 2015 @ 11:02pm","epoch":1440889020,"text":"Interesting mechanic, the rolling felt slow and heavy though. It was also a little annoying that the slime didn't coat the entire surface when you rolled over it. Very good job over all!"},{"author_name":"Biruts","author_uid":"25209","time":"Sep 2, 2015 @ 1:15am","epoch":1441156200,"text":"Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy."},{"author_name":"bukt","author_uid":"15348","time":"Sep 8, 2015 @ 8:01pm","epoch":1441742160,"text":"Looks like ready-to-sell product. Simply beautiful."},{"author_name":"Pierrec","author_uid":"1874","time":"Sep 9, 2015 @ 9:04am","epoch":1441789140,"text":"lovely mechanics"},{"author_name":"Demy","author_uid":"44801","time":"Sep 13, 2015 @ 2:29pm","epoch":1442154240,"text":"Nice game. I have no idea why I'm killing rabbits."}],"images":["ld33\/10889-981d2a1aa3d1d16aee9db038ebaffd58.jpg","ld33\/10889-f5a421f6f9952c57c01e7d8e6280121f.jpg"],"links":[{"url":"http:\/\/www.newgrounds.com\/portal\/view\/662641","text":"Web (Newgrounds)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/55288036\/Royal%20Jelly%20Roller.swf","text":"Web (DBox)"},{"url":"https:\/\/github.com\/BNeutral\/Ludum-Dare-33","text":"Source"}],"metadata":{"g_key":"8476","g_author":"10889","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"8509","g_title":"Royal Jelly Roller","g_status":"UCHK1","g_place":"246","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/10889-shot0-1440467146.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/10889-shot1-1440467334.png-eq-900-500.jpg"],"text":"The dreams of a simple slimy princess come to fruition with Royal Jelly Roller, a game where slimes grow big and the messes grow even bigger! Traverse through several levels of goo-packed fun as you dodge sword-wielding goblins, thirsty flowers and nasty hazards that will leave you hungry for more! It's the type of game that will really stick to you - and trust me, it's harder than it looks.\r\n\r\nControls:\r\nArrow keys to move and jump\r\nEnter to select menus\r\nR to restart levels\r\nESC to go back to menus\r\n\r\nEdit: Fixed the shield hitboxes","title":"Royal Jelly Roller"}