Scare them... But don't get caught! by Ybalrid
You are a monster, hiding in a closet inside a little boy's bedroom. It's bedtime, his mom put him to bed.
You have to scare him and make him cry! But beware, you're the kind of monster that vanishes when you're seen by an adult... And mom's come back if the kid is crying out loud...
Gamplay is like a FPS -> move the mouse to look around, move with WASD (no remap requied)
Press E to scare the boy.
Set your graphics in the dialog that show up the first time you launch it.
Written in C++ using Ogre; Bullet, OpenAL, libSNDfile and BtOgre
1st compo for me, enjoy!
You have to scare him and make him cry! But beware, you're the kind of monster that vanishes when you're seen by an adult... And mom's come back if the kid is crying out loud...
Gamplay is like a FPS -> move the mouse to look around, move with WASD (no remap requied)
Press E to scare the boy.
Set your graphics in the dialog that show up the first time you launch it.
Written in C++ using Ogre; Bullet, OpenAL, libSNDfile and BtOgre
1st compo for me, enjoy!
Ratings
| Coolness | 63% | 3 |
| Overall | 3.06 | 519 |
| Audio | 2.90 | 388 |
| Fun | 2.69 | 690 |
| Graphics | 3.50 | 255 |
| Innovation | 3.50 | 172 |
| Mood | 3.33 | 235 |
| Theme | 4.00 | 95 |
The textures are done with a software called mapzone2. It's procedural generation. It's old (2007 vintage). Maybe you can still find it on the internet...
I've learnt things that week end! :O xD
Your pseudo is awesome. Neon Genesis Evangelion fan?