{"author_link":"\/author\/ybalrid\/","author_name":"Ybalrid","author_uid":"55047","comments":[{"author_name":"Acerio","author_uid":"55163","time":"Aug 24, 2015 @ 3:03am","epoch":1440385080,"text":"This was a really cool game. Surprisingly done in 48 hours too."},{"author_name":"TheRuseman","author_uid":"56263","time":"Aug 24, 2015 @ 3:05am","epoch":1440385200,"text":"Good concept! Although once you know what to do it's impossible to lose, you just repeat the same actions over and over. Maybe make the mother come faster the more times you scare the boy or something"},{"author_name":"YellowLime","author_uid":"30054","time":"Aug 24, 2015 @ 3:10am","epoch":1440385500,"text":"Modeling, texturing, rigging, animating... and coding too! Amazing for only 2 days of work."},{"author_name":"Ybalrid","author_uid":"55047","time":"Aug 24, 2015 @ 3:11am","epoch":1440385560,"text":"TheRuseman, thank you! The mother comes actually a bit faster each time, but not by much. Didn't had time to do really playtesting and it may just bug..."},{"author_name":"Ybalrid","author_uid":"55047","time":"Aug 24, 2015 @ 3:12am","epoch":1440385620,"text":"fore more presision, The 2 humans are generated with MakeHuman; I onely modeled the environement by hand.\r<br\/>\r<br\/>The textures are done with a software called mapzone2. It's procedural generation. It's old (2007 vintage). Maybe you can still find it on the internet..."},{"author_name":"TheDanielBerry","author_uid":"57013","time":"Aug 24, 2015 @ 4:00am","epoch":1440388500,"text":"That's right you little boy, cry for your momma."},{"author_name":"dosmaen","author_uid":"4122","time":"Aug 24, 2015 @ 4:36am","epoch":1440390660,"text":"I got caught, thought I was hiding in the closet but somehow she saw me."},{"author_name":"snarf","author_uid":"9989","time":"Aug 24, 2015 @ 5:06am","epoch":1440392460,"text":"Neat idea!"},{"author_name":"RobotHoboDanceParty","author_uid":"49701","time":"Aug 24, 2015 @ 5:51am","epoch":1440395160,"text":"Oddly creepy... But hell of a good effort for just 2 days! Great work! :)"},{"author_name":"Flygamer101","author_uid":"48756","time":"Aug 24, 2015 @ 1:00pm","epoch":1440420900,"text":"Pretty cool idea. Great game done in 48 hours. Amazing."},{"author_name":"Resonious","author_uid":"38940","time":"Aug 24, 2015 @ 3:40pm","epoch":1440430500,"text":"A 3D game not done in Unity or Unreal - awesome! Not the most engaging game but a fun take on the theme."},{"author_name":"daveh","author_uid":"55246","time":"Aug 25, 2015 @ 2:15am","epoch":1440468600,"text":"Major props for doing a 3D game. The mood was great and it fit the theme well. I had fun with it."},{"author_name":"bentglasstube","author_uid":"50659","time":"Aug 25, 2015 @ 2:26am","epoch":1440469260,"text":"Interesting idea but a little repetitive.  Impressive art to have finished in 48 hours!"},{"author_name":"TerinHD","author_uid":"56247","time":"Aug 25, 2015 @ 3:39am","epoch":1440473640,"text":"Nice and simple, but a good straight on approach to the theme!"},{"author_name":"Nichii","author_uid":"29131","time":"Aug 26, 2015 @ 11:29am","epoch":1440588240,"text":"Nice game for a first compo, Good job on getting all the art assets. Good luck with the next one."},{"author_name":"Ybalrid","author_uid":"55047","time":"Aug 26, 2015 @ 12:28pm","epoch":1440591780,"text":"@Nichii Thanks! I can't wait for the next compo... I don't feel like I made a &quot;real&quot; game this time. But know I know how the LD works, how the themes are chousen and I have a better idea of what it takes to do something like that in 48h...\r<br\/>\r<br\/>I've learnt things that week end! :O xD"},{"author_name":"collaboration","author_uid":"57976","time":"Aug 26, 2015 @ 2:12pm","epoch":1440598020,"text":"I don't know what to say.  But its funny :)"},{"author_name":"Ramiel","author_uid":"25695","time":"Aug 26, 2015 @ 2:13pm","epoch":1440598080,"text":"Nice idea. But the gameplay isn't too exciting. But considering the time and what you pieced together it's pretty well done."},{"author_name":"RadMcCool","author_uid":"56816","time":"Aug 26, 2015 @ 4:31pm","epoch":1440606360,"text":"Creepy. Haven't hid in a sleeping childs room in AGES."},{"author_name":"Ybalrid","author_uid":"55047","time":"Aug 26, 2015 @ 5:02pm","epoch":1440608220,"text":"@Ramiel Thanks ^^&quot;\r<br\/>\r<br\/>Your pseudo is awesome. Neon Genesis Evangelion fan?"},{"author_name":"anarbitrarymustache","author_uid":"54871","time":"Aug 26, 2015 @ 11:52pm","epoch":1440632820,"text":"I had a good laugh at the crying sound-effect. There were also a couple times I got caught when I was in the back of the closet (pretty sure out of sight)."},{"author_name":"Ybalrid","author_uid":"55047","time":"Aug 27, 2015 @ 1:02am","epoch":1440637020,"text":"anabitraymustache It's a synt with somme shitty modulation, the wave duplicated in audacity + a little time-shift to add some weird doppler effect. It was better than recording my onw voice then trying to picth it up and make it childish..."},{"author_name":"Biruts","author_uid":"25209","time":"Aug 30, 2015 @ 11:19am","epoch":1440933240,"text":"Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy."}],"images":["ld33\/55047-6da82f82a89c97ce9071f126bbffa810.jpg","ld33\/55047-2c2fb386a09ffad12c68c7e4c6e5d5cd.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/8yredrrree8oogs\/Ybalrid-LD48_33_STBDGC.zip?dl=0","text":"Windows"},{"url":"https:\/\/github.com\/Ybalrid\/LD33","text":"Source"}],"metadata":{"g_key":"8169","g_author":"55047","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"8202","g_title":"Scare them... But don't get caught!","g_status":"UCHK1","g_place":"519","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/55047-shot0-1440381305.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/55047-shot1-1440381305.png-eq-900-500.jpg"],"text":"You are a monster, hiding in a closet inside a little boy's bedroom. It's bedtime, his mom put him to bed.\r\n\r\nYou have to scare him and make him cry! But beware, you're the kind of monster that vanishes when you're seen by an adult... And mom's come back if the kid is crying out loud...\r\n\r\nGamplay is like a FPS -> move the mouse to look around, move with WASD (no remap requied)\r\n\r\nPress E to scare the boy.\r\n\r\nSet your graphics in the dialog that show up the first time you launch it.\r\n\r\nWritten in C++ using Ogre; Bullet, OpenAL, libSNDfile and BtOgre\r\n\r\n1st compo for me, enjoy!\r\n\r\n","title":"Scare them... But don't get caught!"}