The Lost Wet Scrolls by Hadi Jiwani

[raw]
made by Hadi Jiwani for Ludum Dare 48 (JAM)

A game where you are trying to find out who might be the robber by roaming in the dungeon and finding scrolls which gives clues! but will you be able to find out who is the robber?

LogoLd48itch.png

Ratings

Overall 1899th 2.364⭐ 24🧑‍⚖️
Fun 1893th 2.159⭐ 24🧑‍⚖️
Innovation 1710th 2.548⭐ 23🧑‍⚖️
Theme 1759th 2.69⭐ 23🧑‍⚖️
Graphics 1765th 2⭐ 23🧑‍⚖️
Humor 1260th 2.225⭐ 22🧑‍⚖️
Mood 1752th 2.432⭐ 24🧑‍⚖️
Given 18🗳️ 15🗨️

Feedback

cjol
26. Apr 2021 · 21:06 UTC
Nice idea!
Muhammadza
27. Apr 2021 · 06:20 UTC
Nice platform to build on more exciting levels of mysteries..... Nice Work
🎤 Hadi Jiwani
27. Apr 2021 · 07:30 UTC
a great game
finding scrolls hidden in these dungeons gives a great charm to it
arcanelemon
27. Apr 2021 · 12:58 UTC
Cool game! love the incorporation of the theme. Only suggestion i would make is that its a little dark. Overall nice work!
DoctorTM
27. Apr 2021 · 23:49 UTC
Nice jam. The jumping feels a bit weird though.
🎤 Hadi Jiwani
28. Apr 2021 · 00:23 UTC
yes i thought i would improve it but had no time :)
Meenakshi
28. Apr 2021 · 06:53 UTC
Nice one.. Really got the feeling of being lost. >.<
LDJam user 0
28. Apr 2021 · 17:49 UTC
Nice idea, but I gave up after a few times :(

The controls were lagging a bit and I kept falling off or through the floor into a black space with no blocks anywhere - nothing happening, and no way to restart the game except for reloading the website or randomly accusing anyone and then getting the "play again" button.

![Screenshot from 2021-04-28 19-41-22.png](///raw/e32/e/z/41504.png)

In many places, I couldn't even see if there is anything else a few rows below me and just had to try and fall down blindly because I couldn't see as far down as I could have jumped up again.

I found the first red block/scroll but after that it was only running/jumping around until I fell down into some black area without a floor again.

![Screenshot from 2021-04-28 19-38-02.png](///raw/e32/e/z/41501.png)

I don't really understand how I'm supposed to solve it if I can't see where I'm going so I have to try blindly, but there's also no way to get back up again once I've fallen down into a place with no blocks.
🎤 Hadi Jiwani
29. Apr 2021 · 06:15 UTC
sad to hear some lags :( i think Have Made the entire level in a box form so the floor can not finish you canot escape the level not sure about your lag
Crazybot
30. Apr 2021 · 08:00 UTC
I played the game and tried to finish it but every time after I found the first clue the "Accuse someone" menu popped up, so I unfortunately never had time to get to the second clue!

I also saw that the colors for the menu changed and the scroll wasn't cut out perfectly
![firefox_PEc5GYI1UR.png](///raw/46c/f1/z/41bd1.png)

![firefox_0jMe2Yxw4p.png](///raw/46c/f1/z/41bd2.png)

I did enjoy the idea and honestly would have loved to finish it!
Shone
30. Apr 2021 · 10:10 UTC
Controls were a bit buggy and I kept getting stuck on the walls. Nice idea though, creative!
evn
04. May 2021 · 03:41 UTC
Fun! I encountered a bug that it would sometimes force me to guess the culprit after only one clue. (The next time I jumped with space.) Also was a little confusing to navigate but I imagine that's the point lol. Maybe you could add a minimap or something just so we can have a better understanding of where we are?
LRVStudios
04. May 2021 · 03:41 UTC
Nice idea on exploring theme. Good work!
DivFord
04. May 2021 · 03:50 UTC
An intriguing idea, but the "mystery" fell flat for me. I played through twice to get a good idea of how it worked. I initially thought I would be doing a logic grid kind of puzzle (https://en.wikipedia.org/wiki/Logic_puzzle), but I just had to pick up the scrolls then make a 50/50 guess.

The concept of combining a mystery game with a platformer is interesting. That said, the platformer needs work. The camera is far too zoomed in, given your jump height.

Overall, I liked the concept here, and I hope you take the time to develop it further.
Villanelle
04. May 2021 · 05:36 UTC
I like mystery games and this story caught my attention. Unfortunately it is a game so short that the plot has no time at all to develop into something more intriguing. My suggestions are the same as many previous commentaries: the camera is so close to the character you barely can see your surroundings. The jump is too high, and the map is too dark. Could use a little more work in the graphics. The concept idea for your game is great, with some changes it would become something very interesting. Congrats!
🎤 Hadi Jiwani
04. May 2021 · 11:31 UTC
i sure will and a great thanks to your feedback @divford @villanelle
hijomo
11. May 2021 · 21:42 UTC
I enjoyed your game. The amount of the level visible in the camera felt too cramped. The killer was eggha… sh…. “I think he died writing this note.”
🎤 Hadi Jiwani
11. May 2021 · 22:04 UTC
yes @hijomo this is definitely a thing I will need to fix but I can't edit it since it won't be fair
VixenMink
12. May 2021 · 01:53 UTC
I really like what you have going on here. Our team wanted to do a mystery as well and we strayed from it on the basis that you need a lot of time to really get the audience into something very intricate and story driven. This game definitely has the basis for it but with more time, I feel you could push the idea even further
pitivie
12. May 2021 · 05:21 UTC
It was fun !! Thankfully, the map is not hugh and exploration is interesting. Nice game :D
OadT
13. May 2021 · 12:15 UTC
Unusual combination of genres, but I guess it works :smiley: At first the Acuse Someone menu showed up occasionally when I pressed space, luckily this issue was fixed after reload. I would have wished there would be a bit more deduction necessary and the 50:50 chance at the end could be a bit depressing. Nice entry!
🎤 Hadi Jiwani
14. May 2021 · 17:31 UTC
i think according to all feedbacks the 50/50 should be more easier like 20/80 or 30/70 tell what you guys think about it