In The Well by massivejack

If the embedded build doesn't work here, check it out on itch: https://massivejack.itch.io/inthewell
In The Well
A short story about a broken family, reunited in a morbid way. The experience is very short and can be completed within 10 minutes.
The concept of signals manifests through spirits of those who fell in the well, luring and guiding others to join them.

Gameplay
The goal of each level is to bring a specific person from the village to the well, avoiding the dangers in the forest along the way. Place spirits to lure villagers into approaching them and guide them to the objective.

Controls
Use WSAD or edge pan to move the view. LMB - summon Luring spirit RMB - summon Scaring spirit

Assets
All assets from Unity Asset store: - Blood decal pack - A* PAthfinding Project - Tiny Swords - SanctumPixel Wolf pack - Ultimate SFX Bundle - Well image generated in ChatGPT
Lessons (hopefully learned...)
- Secure main visual assets early, if not making them myself. Getting an animated pixel wolf is harder than it seems.
- Cut the scope. Do it.
- Scene management and transitions are not a 15 minute job.
- Buy more energy drinks.
- Switch to web platform from the start.
| Original URL | https://ldjam.com/events/ludum-dare/59/in-the-well |
Ratings
| Given | 0🗳️ | 4🗨️ |
Feedback
kremlebot
Apr 21st · 19:51 UTC
Incredibly crazy game
Yorsh
Apr 30th · 13:33 UTC
Nice little story! Gameplay is pretty cool, I really like that you get more spirits after you bring back family members. Graphics are nice, it creates a nice mood. Could have bit more sound effects to play more with the mood. Well done!
InkyH
Apr 30th · 15:48 UTC
the graphic and mood are nice!