{"author_link":"\/users\/massivejack","author_name":"massivejack","author_uid":1129914,"comments":[{"id":1200716,"author_name":"kremlebot","author_uid":"kremlebot","epoch":1776801085,"text":"Incredibly crazy game","format":"md","likes":0,"spam":"N"},{"id":1219661,"author_name":"Yorsh","author_uid":"yorsh","epoch":1777556025,"text":"Nice little story! Gameplay is pretty cool, I really like that you get more spirits after you bring back family members. Graphics are nice, it creates a nice mood. Could have bit more sound effects to play more with the mood. Well done!","format":"md","likes":0,"spam":"N"},{"id":1219722,"author_name":"InkyH","author_uid":"inkyh","epoch":1777564106,"text":"the graphic and mood are nice!","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld59\/wayback-placeholder.png"],"links":[],"metadata":{"g_key":"72416","g_author":"1129914","g_event":"LD59","g_eventkey":"113","g_subevent":"JAM","g_urlkey":"309307","g_title":"In The Well","g_status":"WAYBACK","g_place":"99999","g_commentcount":"3","g_site2_node_id":"424720","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"424720","n_urlkey":"309307","n_parent":"424249","n_path":"\/events\/ludum-dare\/59\/in-the-well","n_slug":"in-the-well","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"129914","n_created":"1775550891","n_modified":"1779617277","n_version":"1357110","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":9,"_trust":1,"author":129914,"body":"![Nowy projekt (2).png](\/\/\/raw\/a7b\/f1\/z\/7097f.png)\n\n### If the embedded build doesn't work here, check it out on itch: https:\/\/massivejack.itch.io\/inthewell \n\n# In The Well\nA short story about a broken family, reunited in a morbid way.\nThe experience is very short and can be completed within 10 minutes.\n\nThe concept of signals manifests through spirits of those who fell in the well, luring and guiding others to join them.\n\n![Unity_HbkPivIQrg.gif](\/\/\/raw\/a7b\/f1\/z\/70981.gif)\n## Gameplay\nThe goal of each level is to bring a specific person from the village to the well, avoiding the dangers in the forest along the way. Place spirits to lure villagers into approaching them and guide them to the objective. \n\n![Unity_gYkSm3sADT.png](\/\/\/raw\/a7b\/f1\/z\/70982.png)\n## Controls\nUse WSAD or edge pan to move the view.\nLMB - summon Luring spirit\nRMB - summon Scaring spirit\n\n![Unity_5zIctoEibe.png](\/\/\/raw\/a7b\/f1\/z\/70983.png)\n## Assets\nAll assets from Unity Asset store:\n- Blood decal pack\n- A* PAthfinding Project\n- Tiny Swords \n- SanctumPixel Wolf pack\n- Ultimate SFX Bundle\n- Well image generated in ChatGPT\n\n### Lessons (hopefully learned...)\n- Secure main visual assets early, if not making them myself. Getting an animated pixel wolf is harder than it seems.\n- Cut the scope. Do it.\n- Scene management and transitions are not a 15 minute job. \n- Buy more energy drinks. \n- Switch to web platform from the start. ","comments":3,"comments-timestamp":"2026-04-30T15:48:26Z","created":"2026-04-07T08:34:51Z","files":[{"author":129914,"id":47803,"name":"$$embed-47803.zip","node":424720,"size":26148021,"status":64,"tag":0,"timestamp":"2026-04-20T14:53:57Z"},{"author":129914,"id":47805,"name":"$$embed-47805.zip","node":424720,"size":26147389,"status":64,"tag":0,"timestamp":"2026-04-20T14:55:48Z"},{"author":129914,"id":47922,"name":"$$embed-47922.zip","node":424720,"size":34572753,"status":73,"tag":0,"timestamp":"2026-04-20T16:51:40Z"}],"files-timestamp":"2026-04-20T16:51:40Z","grade":{"grade-01":4,"grade-02":4,"grade-03":4,"grade-04":5,"grade-07":3,"grade-08":5},"id":424720,"love":0,"magic":{"cool":0,"feedback":4,"given":0,"grade":4.1666666666667,"grade-01-average":3.75,"grade-02-average":3.5,"grade-03-average":3,"grade-04-average":3.5,"grade-07-average":3,"grade-08-average":4,"smart":-30.717967697245},"meta":{"author":[129914],"cover":"\/\/\/content\/a7b\/f1\/z\/7097e.png","grade-05-out":"1","grade-06-out":"1","link-01-tag":[50]},"meta-timestamp":"2026-05-24T10:07:57Z","modified":"2026-05-24T10:07:57Z","name":"In The Well","node-timestamp":"2026-04-20T15:18:03Z","parent":424249,"parents":[1,5,9,424249],"path":"\/events\/ludum-dare\/59\/in-the-well","published":"2026-04-20T14:54:18Z","scope":"public","slug":"in-the-well","subsubtype":"jam","subtype":"game","type":"item","version":1357110},"text":"![Nowy projekt (2).png](\/\/\/raw\/a7b\/f1\/z\/7097f.png)\n\n### If the embedded build doesn't work here, check it out on itch: https:\/\/massivejack.itch.io\/inthewell \n\n# In The Well\nA short story about a broken family, reunited in a morbid way.\nThe experience is very short and can be completed within 10 minutes.\n\nThe concept of signals manifests through spirits of those who fell in the well, luring and guiding others to join them.\n\n![Unity_HbkPivIQrg.gif](\/\/\/raw\/a7b\/f1\/z\/70981.gif)\n## Gameplay\nThe goal of each level is to bring a specific person from the village to the well, avoiding the dangers in the forest along the way. Place spirits to lure villagers into approaching them and guide them to the objective. \n\n![Unity_gYkSm3sADT.png](\/\/\/raw\/a7b\/f1\/z\/70982.png)\n## Controls\nUse WSAD or edge pan to move the view.\nLMB - summon Luring spirit\nRMB - summon Scaring spirit\n\n![Unity_5zIctoEibe.png](\/\/\/raw\/a7b\/f1\/z\/70983.png)\n## Assets\nAll assets from Unity Asset store:\n- Blood decal pack\n- A* PAthfinding Project\n- Tiny Swords \n- SanctumPixel Wolf pack\n- Ultimate SFX Bundle\n- Well image generated in ChatGPT\n\n### Lessons (hopefully learned...)\n- Secure main visual assets early, if not making them myself. Getting an animated pixel wolf is harder than it seems.\n- Cut the scope. Do it.\n- Scene management and transitions are not a 15 minute job. \n- Buy more energy drinks. \n- Switch to web platform from the start. 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