A prototype of a rice maze... by LDJam user 320403
A prototype of a maze in a rice field (with no rice...) I wanted to adapt my final project from a graphics course to something else, but I ran out of time... So I decided to publish it now, so I can receive some feedback (esp. on implementation details for Three.js).
Heres a link: https://people.ucsc.edu/~acchi/better/
Some issues I had:
- Getting lighting to work on custom shaders.
- Getting the wood to look more realistic (i think the lines are too thick)
- Giving a tint to the MeshReflectorMaterial (sources in the code).
Any feedback would be helpful!
BTW First (Official) Game Jam!
| Link | https://github.com/dinoplane/CSE160-asg5/tree/better |
| Original URL | https://ldjam.com/events/ludum-dare/52/a-prototype-of-a-rice-maze |
Ratings
| Given | 0🗳️ | 0🗨️ |