Rise by Crafting4U

[raw]
made by Crafting4U for LD34 (COMPO)
Hi, I'm Crafting4U. I'm a 13 year old programmer, and this is my 6th time going into Ludum dare. I think out of all my entries, this one has been the best overall. I had a lot of fun about making this game, and I would like to know what you thought about the game.

I chose growing as the theme, because I didn't really like 2 button controls. The game only has 4 levels (not including the tutorial level), so its short but believe me, level design is a lot more time consuming than you think, especially with the amount of mechanics there is in the game.

I decided to opt out of audio, because eclipse was being mean. First of all, it didn't let me export the game all together, second it exported but it didn't play sound. It was fine with me because the sounds were used using a 16-bit sound generator, and they didn't affect the game that much overall.

There are a few bugs (like the game saying you didn't collect the coin when you have), but overall I am very happy with this game!

There is a tutorial/instructions in the game. Enjoy! :D

Ratings

Coolness 50% 3
Overall 2.96 716
Fun 2.96 627
Graphics 2.40 808
Humor 2.45 439
Innovation 3.40 323
Mood 2.67 685
Theme 3.33 759

Feedback

gallerdude
14. Dec 2015 · 03:27 UTC
Very innovative gameplay! Levels are fun, and mechanics are really cool. Make sure you do the tutorial, it explains a lot!
ProgramGamer
14. Dec 2015 · 03:38 UTC
Decent little game, but the controls felt weird to use and I glitched through a wall into the void on the second level. Still, nice implementation of the growth theme!
merrak
14. Dec 2015 · 03:42 UTC
Clever design! This was a fun little game.

One of the levels crashed on me, though, and I had to restart. I think it occurred when I moved the mouse over a water tile. Here's the terminal output:

Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at java.util.LinkedList.node(LinkedList.java:577)
at java.util.LinkedList.get(LinkedList.java:477)
at com.harrisonguest.ldjam.ld34.input.MouseInput.mouseMoved(MouseInput.java:27)
at java.awt.Component.processMouseMotionEvent(Component.java:6570)
Nullz
14. Dec 2015 · 03:54 UTC
Good game, make sure to do the tutorial though!
Nanolotl
14. Dec 2015 · 06:20 UTC
Great job with this. While it was a bit buggy and the controls weren't all that smooth, the mechanics were very unique and well used. Well done.
ProjectX593
14. Dec 2015 · 06:24 UTC
Pretty cool little game! It locked up on me a couple of times though :(
mrjorts
14. Dec 2015 · 06:41 UTC
Cool idea. Very nice to include a tutorial. I like how the non linear level layout makes you have to explore around to find what to do. I had the same problem with levels freezing up, though.
purenickery
14. Dec 2015 · 06:48 UTC
This was a really good little game! I liked the main mechanic and the use of the theme. My only two complaints were the jittery camera and that it sometimes didn't recognize clicks.

Awesome job!
Gyfis
14. Dec 2015 · 09:51 UTC
Very good game mechanisms and level design! But crashed and also, and the spikes are way too dangerous...
MinusKelvin
14. Dec 2015 · 09:56 UTC
Sometimes crashes for me with this exception:

Exception in thread "Game Loop" java.lang.NullPointerException
at java.util.LinkedList.node(LinkedList.java:577)
at java.util.LinkedList.get(LinkedList.java:477)
at com.harrisonguest.ldjam.ld34.Handler.render(Handler.java:26)
at com.harrisonguest.ldjam.ld34.Game.render(Game.java:204)
at com.harrisonguest.ldjam.ld34.Game.run(Game.java:172)
at java.lang.Thread.run(Thread.java:745)

I can't actually beat the first level since this happens too frequently.
MinusKelvin
14. Dec 2015 · 10:28 UTC
Ooh, the crash didn't happen until level 3 this time. Interesting game.
amras0000
14. Dec 2015 · 17:36 UTC
The concept and mechanics are solid, but the game feels very unstable and rough around the edges.
You can hover in the air slightly if you hold the jump button down, and rubbing against walls while jumping boosts your jump as well.
The hitboxes on the obstacles are a bit unforgiving as well.

Good concept, though.
MercuryXGames
27. Dec 2015 · 11:08 UTC
Can't run the game, but the game looks so interesting. All in all, sucks to be me
miwuc
27. Dec 2015 · 12:31 UTC
Nice innovative game, I liked the mechanics a lot and there are a lot of gameplay elements for a LD gamre. The level design was also pretty good. I liked the first level in particular. Main downside is that it was a bit buggy. And those damn spikes are way too sensitive >_>