Lifeline by Begocio

[raw]
made by Begocio for Ludum Dare 46 (COMPO)

Lifeline is an infinite 2D and 3D sidescroller made for Ludum Dare 46.

Your main character is a life line of a heart monitor and you need to make sure that will keep it alive!

Switch between 2D and 3D perspective and try to survive the most you can!

* This game has the potential to induce SEIZURES for people with photosensitive EPILEPSY and LABYRINTHITIS. Viewer discretion is advised *

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Controls: Space - Jump; A and D - Movement (on 3d Perspective); W - Gliding; S - Land faster.

I've streamed the whole development process on https://www.twitch.tv/obego

Ratings

Overall 37th 4.125⭐ 26🧑‍⚖️
Fun 77th 3.958⭐ 26🧑‍⚖️
Innovation 28th 4.196⭐ 25🧑‍⚖️
Theme 205th 4⭐ 24🧑‍⚖️
Graphics 88th 4.18⭐ 27🧑‍⚖️
Audio 472th 3.13⭐ 25🧑‍⚖️
Humor 715th 2.316⭐ 21🧑‍⚖️
Mood 435th 3.313⭐ 26🧑‍⚖️
Given 23🗳️ 20🗨️

Feedback

DarriasArt
20. Apr 2020 · 04:35 UTC
very cool but jarring perspective shift. Great aesthetic
Kr4sh3
20. Apr 2020 · 04:46 UTC
Awesome looking! I felt like the character moved a little slow, but the concept and graphics are amazing!
slimabob
20. Apr 2020 · 04:52 UTC
I really like the effects on the main menu screen! The gameplay is very unique and I like the aesthetic you went with. The terminal around the whole thing is a wonderful touch. Jumping felt really good as well, you did a great job on that. Good entry :)
PrincessChooChoo
20. Apr 2020 · 04:53 UTC
Really cool graphics. I felt like the input was a bit laggy on the jumps.

The perspective shift is a cool mechanic, but I felt like it was way more difficult than side-scrolling mode.
Drachmor
20. Apr 2020 · 04:55 UTC
Wow. This is REAL fuckin cool. Seriously one of the most impressive submissions I've seen. The controls are so unique, and so well-executed. The perspective change was unexpected but very welcome. This is some beautiful stuff.
🎤 Begocio
20. Apr 2020 · 17:26 UTC
Thank you very much for the feedback! :v:
Hakro
20. Apr 2020 · 17:29 UTC
The vintage style looks really nice. But I can't play it.
Would you be able to have a Linux or Web export for those like me who don't have Windows?
🎤 Begocio
20. Apr 2020 · 17:32 UTC
@hakro sure, I'll try to export it to Linux and/or WebGL and I'll tag you when it's done. Thank you for the interest!
devilskeyStudio
20. Apr 2020 · 17:37 UTC
amazing game. the controls feel good and the game is easy the understand.
Harry Alissavakis
20. Apr 2020 · 17:39 UTC
Some really interesting platforming mechanics and awesome visuals 🔥 I'd love some nice electronic musinc on the background, it'd really set the mood :D
siryakko
20. Apr 2020 · 21:15 UTC
nice take, graphics and difficulty, a bit of music to keep us in the running mood and it's perfect
🎤 Begocio
21. Apr 2020 · 01:32 UTC
@hakro I've ported the game for WebGL, Linux and MacOS now. You can play it now. Thanks for the suggestion!
pomeroyb
21. Apr 2020 · 05:23 UTC
Hey I saw your comment on my game, I love your take on it! I really wanted to incorporate some of the graphics that you have (On a screen, CRT effect), but didn't have time -- really love the look! The perspective shift was great too -- I wished it happened more often!
TheWinrawr
21. Apr 2020 · 05:59 UTC
Super cool game, the graphics are great and the lifeline aspect fits the theme really well. The perspective shift is innovative, but it's also way more difficult than the 2d sidescrolling mode. I also like how the levels are randomized each time you restart. Amazing job overall!
Shaolin Dave
21. Apr 2020 · 06:07 UTC
Well, never thought I'd see a game where you play as an EKG.

Love the concept, love MOST of the gameplay (it's a little confusing at time, but I do like the variety and challenge of the procedurally-generated game)

I both love and hate the visuals. In-game they give the whole thing a lot of character and really add to the astheic. For the menus and usable AI it really becomes a "style over function" thing as It's so hard to read basic menu prompts.

Fix that tiny issue and you have a near-perfect casual game. I bet you could tweak this into a good mobile game.
Gzuis
22. Apr 2020 · 21:21 UTC
Nice concept and gameplay, I would tweak the visual UI since some parts lack contrast and legibility between the texts and the background color/elements. A music playing on the back and some fast passe for the expert part and this game would be insanely cool
icxon
25. Apr 2020 · 06:02 UTC
That is very creative! I had some issues with jump-aiming in 3rd person view but overall it was fun!

Here is my playtest:

https://youtu.be/3vgUBBBnoGY
🎤 Begocio
27. Apr 2020 · 05:59 UTC
@icxon thank you very much for making this video! I really apreciate that.