Goin' in Circles by PimMoeskops

[raw]
made by PimMoeskops for Ludum Dare 47 (JAM)

Simple parkour game where you're going in circles

LD47.png

Notes

NOTE: All content was created during the game jam time. (Except for the post-deadline fixes/improvements, which are noted as such)

THEME: Our game tries to match the theme by having the player run (or mostly jump) around in the same circle/torus multiple times, with the parkour changing however

HINT: Some jumps require you to sprint by holding LSHIFT

Features

Temporary Buff Orbs

  • Jump Buff (Green)
  • Speed Buff (Blue)

Special Platforms (Square)

  • Disabled Checkpoint (Magenta)
  • Current Checkpoint (Blue)
  • Jump Pad (Green)
  • Game/Level End (Yellow)

Credits

  • @MrBlue : Code, UI, Models, and Shaders
  • @LaserHydra : Code, Models, Shaders, and Level
  • @0x89A : Code & UI
  • @Deadman : Most Models
  • @Dawiss : Code & Shaders
  • @Killaa : Play-testing & Moral Support

Updated versions after deadline

[v1.1] Important fixes for playability

  • Slowed down mouse sensitivity by quite a bit
  • Moved a few platforms in the beginning to make jumps easier and possible without sprinting
  • Added LSHIFT for sprinting to controls UI

[v1.2] Extended level

  • Extended & improved the level to also make our take on the theme more noticeable

Ratings

Given 10🗳️ 0🗨️

Feedback

HOOLOP
05. Oct 2020 · 23:55 UTC
Mouse control is broken even with low dpi, too bad I like this kind of games (I liked graphics though)
azsteak
05. Oct 2020 · 23:56 UTC
The mouse control is waaaaay too sensitive. A small nudge in my mouse and the camera spin 10 times.
And I can't figure how to go beyond the second plateform, too bad, it could have a great gameplay behind this :(
The controls of the ball are a bit odd. the inertia might be way to big when in air, and a bit of inertia when on ground could be nice.
Steamdr4gon
06. Oct 2020 · 00:02 UTC
It looks like a fun game, I like the art style, but I couldn't make it further than the first jump because the sensitivity was way too high.
DeepSeaLychee
06. Oct 2020 · 00:04 UTC
Actually a fun little parkour game! I also really like your art style for this.

My only criticism would be that the mouse sensitivity is REALLY MASSIVELY HIGH and you turn like crazy (even with my mouse sensitivity at minimum)
Additionally, the second powerup confused me, the controls didn't mention shift to sprint (I probably should have assumed so thats a bit on me) and I couldn't make that jump. I did complete the game in the end though!

Good job!
Walnut
06. Oct 2020 · 00:05 UTC
sensitivty is vers high. we did a "Sensitivity Slider" in our games options so you could choose by yourself how high its supposed to be. i bet its a cool game but i cant really tell because i just came to the 2. plattform. looks awesome tho. maybe i will play it later again. i did it to my favorites
Xenobey
06. Oct 2020 · 00:05 UTC
As the other people already said, the sensitivity way above average and hard to control. I also couldn't really graps how to get to the 3rd platform with the second item. Good idea with a bit of polishing to be done.
PeaNud
06. Oct 2020 · 00:05 UTC
Nice game but a few things I didnt passed the second plattform.

- Way to high dpi.
- Make the beginn easier
- I dont know what the power ups do
- Some soundeffects and music would made the game mutch better .

But Overall I likes the style and the graphics :) Keep going
LaserHydra
06. Oct 2020 · 01:04 UTC
@hoolop @azsteak @steamdr4gon @deepsealychee @walnut @xenobey @peanud

Thanks for all your feedback. We've made slight adjustments to make it more playable, see above on the page. New download links for the improved version have been added.
Bier
06. Oct 2020 · 21:58 UTC
Mouse issue seems to be resolved. Just downloaded and played after reading the comments. Fun little game.
LaserHydra
07. Oct 2020 · 16:34 UTC
We've added a separate download with an extended level, which should hopefully also make our take on the theme a bit more noticeable.
Arthurds
08. Oct 2020 · 16:40 UTC
I was a bit rought on this on the start but it was mainly couse I setted it to 20 fps ooooppps... It was pretty fun overall, good job! Thansk for submitting it! -PomoTheDog