{"author_link":"\/users\/pimmoeskops","author_name":"PimMoeskops","author_uid":"1104106","comments":[{"author_name":"HOOLOP","author_uid":"1218927","time":"2020-10-05T23:55:42Z","epoch":1601942142,"modified":1601942142,"text":"Mouse control is broken even with low dpi, too bad I like this kind of games (I liked graphics though)","likes":3,"format":"md"},{"author_name":"azsteak","author_uid":"1032247","time":"2020-10-05T23:56:46Z","epoch":1601942206,"modified":1601942206,"text":"The mouse control is waaaaay too sensitive. A small nudge in my mouse and the camera spin 10 times.\nAnd I can't figure how to go beyond the second plateform, too bad, it could have a great gameplay behind this :(\nThe controls of the ball are a bit odd. the inertia might be way to big when in air, and a bit of inertia when on ground could be nice.","likes":3,"format":"md"},{"author_name":"Steamdr4gon","author_uid":"1002582","time":"2020-10-06T00:02:42Z","epoch":1601942562,"modified":1601942562,"text":"It looks like a fun game, I like the art style, but I couldn't make it further than the first jump because the sensitivity was way too high.","likes":3,"format":"md"},{"author_name":"DeepSeaLychee","author_uid":"1100795","time":"2020-10-06T00:04:50Z","epoch":1601942690,"modified":1601942690,"text":"Actually a fun little parkour game! I also really like your art style for this.\n\nMy only criticism would be that the mouse sensitivity is REALLY MASSIVELY HIGH and you turn like crazy (even with my mouse sensitivity at minimum) \nAdditionally, the second powerup confused me, the controls didn't mention shift to sprint (I probably should have assumed so thats a bit on me) and I couldn't make that jump. I did complete the game in the end though! \n\nGood job!","likes":3,"format":"md"},{"author_name":"Walnut","author_uid":"1188663","time":"2020-10-06T00:05:08Z","epoch":1601942708,"modified":1601942708,"text":"sensitivty is vers high. we did a \"Sensitivity Slider\" in our games options so you could choose by yourself how high its supposed to be. i bet its a cool game but i cant really tell because i just came to the 2. plattform. looks awesome tho. maybe i will play it later again. i did it to my favorites","likes":3,"format":"md"},{"author_name":"Xenobey","author_uid":"1222324","time":"2020-10-06T00:05:25Z","epoch":1601942725,"modified":1601942725,"text":"As the other people already said, the sensitivity way above average and hard to control. I also couldn't really graps how to get to the 3rd platform with the second item. Good idea with a bit of polishing to be done.","likes":3,"format":"md"},{"author_name":"PeaNud","author_uid":"1140387","time":"2020-10-06T00:05:48Z","epoch":1601942748,"modified":1601942786,"text":"Nice game but a few things I didnt passed the second plattform. \n\n - Way to high dpi.\n - Make the beginn easier \n - I dont know what the power ups do\n - Some soundeffects and music would made the game mutch better .\n\nBut Overall I likes the style and the graphics :) Keep going","likes":3,"format":"md"},{"author_name":"LaserHydra","author_uid":1227562,"time":"2020-10-06T01:04:24Z","epoch":1601946264,"modified":1601946264,"text":"@hoolop @azsteak @steamdr4gon @deepsealychee @walnut @xenobey @peanud \n\nThanks for all your feedback. We've made slight adjustments to make it more playable, see above on the page. New download links for the improved version have been added.","likes":0,"format":"md"},{"author_name":"Bier","author_uid":1229402,"time":"2020-10-06T21:58:21Z","epoch":1602021501,"modified":1602021501,"text":"Mouse issue seems to be resolved. Just downloaded and played after reading the comments. Fun little game.","likes":2,"format":"md"},{"author_name":"LaserHydra","author_uid":1227562,"time":"2020-10-07T16:34:20Z","epoch":1602088460,"modified":1602088460,"text":"We've added a separate download with an extended level, which should hopefully also make our take on the theme a bit more noticeable.","likes":0,"format":"md"},{"author_name":"Arthurds","author_uid":"1184019","time":"2020-10-08T16:40:44Z","epoch":1602175244,"modified":1602175244,"text":"I was a bit rought on this on the start but it was mainly couse I setted it to 20 fps ooooppps... It was pretty fun overall, good job! Thansk for submitting it! -PomoTheDog\n","likes":1,"format":"md"}],"format":"md","images":["ld47\/227541-f1546f6a927e55293607c594e3085823.png"],"links":[{"url":"https:\/\/moeskops.dev\/downloads\/ldjam47\/v1.2\/Windows.zip","text":"Youtube"},{"url":"https:\/\/moeskops.dev\/downloads\/ldjam47\/v1.2\/MacOS.app.zip","text":"Youtube"},{"url":"https:\/\/moeskops.dev\/downloads\/ldjam47\/v1.1\/Windows.zip","text":"Youtube"},{"url":"https:\/\/moeskops.dev\/downloads\/ldjam47\/v1.1\/MacOS.app.zip","text":"Youtube"},{"url":"https:\/\/moeskops.dev\/downloads\/ldjam47\/Windows.zip","text":"Youtube"},{"url":"https:\/\/moeskops.dev\/downloads\/ldjam47\/MacOS.app.zip","text":"Youtube"}],"metadata":{"g_key":"58478","g_author":"1104106","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"272440","g_title":"Goin' in Circles","g_status":"PVT1","g_place":"99999","g_commentcount":"11","g_site2_node_id":"227541","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"227541","n_urlkey":"272440","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/goin-in-circles","n_slug":"goin-in-circles","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"104106","n_created":"1601934064","n_modified":"1616726561","n_version":"715435","n_status":"COMMIT"},"node":{"id":227541,"parent":212256,"superparent":9,"author":104106,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T22:59:53Z","created":"2020-10-05T21:41:04Z","modified":"2021-03-26T02:42:41Z","version":715435,"slug":"goin-in-circles","name":"Goin' in Circles","body":"## Simple parkour game where you're going in circles\n\n![LD47.png](\/\/\/raw\/ae8\/73\/z\/38849.png)\n\n## Notes\n\n**NOTE:** All content was created during the game jam time. (Except for the post-deadline fixes\/improvements, which are noted as such)\n\n**THEME:** Our game tries to match the theme by having the player run (or mostly jump) around in the same circle\/torus multiple times, with the parkour changing however\n\n**HINT:** Some jumps require you to sprint by holding _LSHIFT_\n\n## Features\n\n### Temporary Buff Orbs\n\n- Jump Buff (Green)\n- Speed Buff (Blue)\n\n### Special Platforms (Square)\n\n- Disabled Checkpoint (Magenta)\n- Current Checkpoint (Blue)\n- Jump Pad (Green)\n- Game\/Level End (Yellow)\n\n## Credits\n\n- @MrBlue : Code, UI, Models, and Shaders\n- @LaserHydra : Code, Models, Shaders, and Level\n- @0x89A : Code & UI\n- @Deadman : Most Models\n- @Dawiss : Code & Shaders\n- @Killaa : Play-testing & Moral Support\n\n## Updated versions after deadline\n\n### [v1.1] Important fixes for playability\n\n- Slowed down mouse sensitivity by quite a bit\n- Moved a few platforms in the beginning to make jumps easier and possible without sprinting\n- Added _LSHIFT_ for sprinting to controls UI\n\n### [v1.2] Extended level\n\n- Extended & improved the level to also make our take on the theme more noticeable","meta":{"author":[104106,146279,146283,227562,227686,227755],"allow-anonymous-comments":"1","grade-06-out":"1","link-01":"https:\/\/moeskops.dev\/downloads\/ldjam47\/v1.2\/Windows.zip","link-01-tag":[42337],"link-02":"https:\/\/moeskops.dev\/downloads\/ldjam47\/v1.2\/MacOS.app.zip","link-02-tag":[42339],"link-03":"https:\/\/moeskops.dev\/downloads\/ldjam47\/v1.1\/Windows.zip","link-03-tag":[42337],"cover":"\/\/\/content\/ae8\/73\/z\/387d7.png","link-01-name":"Windows [v1.2] (Small fixes after deadline + extended level)","link-02-name":"MacOS [v1.2] (Small fixes after deadline + extended level)","link-03-name":"Windows [v1.1] (Small fixes after deadline)","link-04":"https:\/\/moeskops.dev\/downloads\/ldjam47\/v1.1\/MacOS.app.zip","link-04-tag":[42339],"link-04-name":"MacOS [v1.1] (Small fixes after deadline)","link-05":"https:\/\/moeskops.dev\/downloads\/ldjam47\/Windows.zip","link-05-tag":[42337],"link-05-name":"Windows [Original Submission]","link-06":"https:\/\/moeskops.dev\/downloads\/ldjam47\/MacOS.app.zip","link-06-tag":[42339],"link-06-name":"MacOS [Original Submission]"},"path":"\/events\/ludum-dare\/47\/goin-in-circles","parents":[1,5,9,212256],"love":0,"notes":11,"notes-timestamp":"2020-10-08T16:40:44Z","grade":{"grade-01":11,"grade-02":12,"grade-03":12,"grade-04":12,"grade-05":12,"grade-07":9,"grade-08":12},"magic":{"cool":105.40925533895,"feedback":0,"given":10,"grade":11.428571428571,"grade-01-average":2.944,"grade-02-average":2.7,"grade-03-average":2.7,"grade-04-average":2.7,"grade-05-average":3.25,"grade-07-average":1.143,"grade-08-average":3.1,"smart":-6.4585653306515}},"text":"## Simple parkour game where you're going in circles\n\n![LD47.png](\/\/\/raw\/ae8\/73\/z\/38849.png)\n\n## Notes\n\n**NOTE:** All content was created during the game jam time. (Except for the post-deadline fixes\/improvements, which are noted as such)\n\n**THEME:** Our game tries to match the theme by having the player run (or mostly jump) around in the same circle\/torus multiple times, with the parkour changing however\n\n**HINT:** Some jumps require you to sprint by holding _LSHIFT_\n\n## Features\n\n### Temporary Buff Orbs\n\n- Jump Buff (Green)\n- Speed Buff (Blue)\n\n### Special Platforms (Square)\n\n- Disabled Checkpoint (Magenta)\n- Current Checkpoint (Blue)\n- Jump Pad (Green)\n- Game\/Level End (Yellow)\n\n## Credits\n\n- @MrBlue : Code, UI, Models, and Shaders\n- @LaserHydra : Code, Models, Shaders, and Level\n- @0x89A : Code & UI\n- @Deadman : Most Models\n- @Dawiss : Code & Shaders\n- @Killaa : Play-testing & Moral Support\n\n## Updated versions after deadline\n\n### [v1.1] Important fixes for playability\n\n- Slowed down mouse sensitivity by quite a bit\n- Moved a few platforms in the beginning to make jumps easier and possible without sprinting\n- Added _LSHIFT_ for sprinting to controls UI\n\n### [v1.2] Extended level\n\n- Extended & improved the level to also make our take on the theme more noticeable","title":"Goin' in Circles"}