Overgrown by aiden-deloryn

[raw]
made by aiden-deloryn for LD34 (COMPO)
This game is based on the "Growing" theme. As the player consumes food, they grow in size. The larger a player is when they complete a level, the more points they receive. Firing bullets and taking damage both consume mass.

Controls
-Move: A, D
-Shoot: UpArrow, DownArrow, LeftArrow, RightArrow
-Jump: Space

Software Used:
- Unity 5
- GIMP
- Audacity
- CFXR

Ratings

Coolness 50% 3
Overall 3.04 653
Audio 2.23 622
Fun 2.85 689
Graphics 3.08 480
Humor 2.14 577
Innovation 2.92 619
Mood 2.81 589
Theme 3.58 599

Feedback

xWarZonex
14. Dec 2015 · 04:12 UTC
Nice solid game! I liked the gameplay.
internetpaulicy
14. Dec 2015 · 04:18 UTC
I like the cheeriness of the game. Its quite charming. Good show.
graceavery
14. Dec 2015 · 04:21 UTC
I like the concept, and the artwork is very cute / simple. I feel like there are too many controls, though and I found the difficulty sort of high. Very nice use of the theme! :)
freddyw9
14. Dec 2015 · 05:18 UTC
I enjoyed it, sound was well done.
mukult
14. Dec 2015 · 06:08 UTC
Nice concept and gameplay...
The artwork is also nice!!

The controls feel kinda clunky at times though!
TsFreddie
14. Dec 2015 · 06:37 UTC
Solid game. Control is a little bit hard to get used to. I personally think resetting velocity before double jump might be a good idea. (Or you intended to do that double jump, it is actually not that bad. It feels kinda like flying.)
Blake_Lead
14. Dec 2015 · 06:38 UTC
Nice game, smooth artwork and good idea !
lekiy
14. Dec 2015 · 06:45 UTC
Seems like the collision was not implemented properly.
I could wall jump infinitely.
Gyfis
14. Dec 2015 · 10:43 UTC
Pretty cool gameplay. I think it has a potential as a mobile game.
mlepage
15. Dec 2015 · 03:58 UTC
Yup I noticed I could wall jump indefinitely too. I'm not sure if it's a bug, or a mechanic. I found on one level, I couldn't really jump high enough to complete it, so maybe it's intended? Anyways, it's cute and with more polish (especially on controls) it could be more enjoyable. Good job.
lXxGarrisonxXl
15. Dec 2015 · 04:28 UTC
Great job with the theme
flukeshot
15. Dec 2015 · 04:58 UTC
One idea I had is that the platforming could have had more of an emphasis on being the right size to fit through certain bits. All in all, good work.
emmavanderbrug
15. Dec 2015 · 07:38 UTC
Overall fun game! Would make a great mobile game with some more levels. :)
tanjent
15. Dec 2015 · 19:15 UTC
I really like the constraint that you can shoot yourself to death, but the controls are a bit too floaty/slow, so it felt like a lot of time was spent backtracking when you missed a jump :P Anyway, a very well executed growth theme!
ninjascript
17. Dec 2015 · 12:41 UTC
Nice job! I really like the bullets = health concept, and there's no need for a health bar when your character's representation makes it so clear.
sP0CkEr2
20. Dec 2015 · 07:05 UTC
ok game - gravity could be faster - like the ideas in here - good effort