{"author_link":"\/author\/aiden-deloryn\/","author_name":"aiden-deloryn","author_uid":"62408","comments":[{"author_name":"xWarZonex","author_uid":"39237","time":"Dec 14, 2015 @ 4:17am","epoch":1450066320,"text":"Nice solid game! I liked the gameplay."},{"author_name":"internetpaulicy","author_uid":"25260","time":"Dec 14, 2015 @ 4:23am","epoch":1450066680,"text":"I like the cheeriness of the game. Its quite charming. Good show."},{"author_name":"graceavery","author_uid":"49147","time":"Dec 14, 2015 @ 4:26am","epoch":1450066860,"text":"I like the concept, and the artwork is very cute \/ simple. I feel like there are too many controls, though and I found the difficulty sort of high. Very nice use of the theme! :)"},{"author_name":"freddyw9","author_uid":"51146","time":"Dec 14, 2015 @ 5:23am","epoch":1450070280,"text":"I enjoyed it, sound was well done."},{"author_name":"mukult","author_uid":"65633","time":"Dec 14, 2015 @ 6:13am","epoch":1450073280,"text":"Nice concept and gameplay...\r<br\/>The artwork is also nice!!\r<br\/>\r<br\/>The controls feel kinda clunky at times though!"},{"author_name":"TsFreddie","author_uid":"32627","time":"Dec 14, 2015 @ 6:42am","epoch":1450075020,"text":"Solid game. Control is a little bit hard to get used to. I personally think resetting velocity before double jump might be a good idea. (Or you intended to do that double jump, it is actually not that bad. It feels kinda like flying.)"},{"author_name":"Blake_Lead","author_uid":"60780","time":"Dec 14, 2015 @ 6:43am","epoch":1450075080,"text":"Nice game, smooth artwork and good idea !"},{"author_name":"lekiy","author_uid":"18703","time":"Dec 14, 2015 @ 6:50am","epoch":1450075500,"text":"Seems like the collision was not implemented properly.\r<br\/>I could wall jump infinitely."},{"author_name":"Gyfis","author_uid":"63882","time":"Dec 14, 2015 @ 10:48am","epoch":1450089780,"text":"Pretty cool gameplay. I think it has a potential as a mobile game."},{"author_name":"mlepage","author_uid":"61867","time":"Dec 15, 2015 @ 4:03am","epoch":1450151880,"text":"Yup I noticed I could wall jump indefinitely too. I'm not sure if it's a bug, or a mechanic. I found on one level, I couldn't really jump high enough to complete it, so maybe it's intended? Anyways, it's cute and with more polish (especially on controls) it could be more enjoyable. Good job."},{"author_name":"lXxGarrisonxXl","author_uid":"63289","time":"Dec 15, 2015 @ 4:33am","epoch":1450153680,"text":"Great job with the theme"},{"author_name":"flukeshot","author_uid":"42528","time":"Dec 15, 2015 @ 5:03am","epoch":1450155480,"text":"One idea I had is that the platforming could have had more of an emphasis on being the right size to fit through certain bits. All in all, good work."},{"author_name":"emmavanderbrug","author_uid":"65833","time":"Dec 15, 2015 @ 7:43am","epoch":1450165080,"text":"Overall fun game! Would make a great mobile game with some more levels. :)"},{"author_name":"tanjent","author_uid":"36394","time":"Dec 15, 2015 @ 7:20pm","epoch":1450206900,"text":"I really like the constraint that you can shoot yourself to death, but the controls are a bit too floaty\/slow, so it felt like a lot of time was spent backtracking when you missed a jump :P Anyway, a very well executed growth theme!"},{"author_name":"ninjascript","author_uid":"35875","time":"Dec 17, 2015 @ 12:46pm","epoch":1450356060,"text":"Nice job! I really like the bullets = health concept, and there's no need for a health bar when your character's representation makes it so clear."},{"author_name":"sP0CkEr2","author_uid":"7135","time":"Dec 20, 2015 @ 7:10am","epoch":1450595100,"text":"ok game - gravity could be faster - like the ideas in here - good effort"}],"images":["ld34\/62408-3d079f45ec9f870b30b33bcf348baa79.jpg"],"links":[{"url":"http:\/\/aidendeloryn.com\/ludum-dare\/34\/","text":"Web"},{"url":"http:\/\/aidendeloryn.com\/ludum-dare\/34\/webgl\/","text":"WebGL"},{"url":"https:\/\/github.com\/aiden-deloryn\/LudumDare34","text":"Source"}],"metadata":{"g_key":"5760","g_author":"62408","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"5717","g_title":"Overgrown","g_status":"UCHK1","g_place":"653","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/62408-shot0-1450023349.png-eq-900-500.jpg"],"text":"This game is based on the \"Growing\" theme. As the player consumes food, they grow in size. The larger a player is when they complete a level, the more points they receive. Firing bullets and taking damage both consume mass.\r\n\r\nControls\r\n-Move: A, D\r\n-Shoot: UpArrow, DownArrow, LeftArrow, RightArrow\r\n-Jump: Space\r\n\r\nSoftware Used:\r\n- Unity 5\r\n- GIMP\r\n- Audacity\r\n- CFXR","title":"Overgrown"}