Scavengers by alobker

[raw]
made by alobker for Ludum Dare 46 (JAM)

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screen2.PNG

Scavenge resources with up to 4 co-op players. Both keyboard and controller are supported.

This game is not completely finished; it's missing fighting, enemies and respawning resources. The game was made mostly to test out an idea I had to combine multiple camera views.

Created in Unity. Mac and Linux versions can be compiled from source.

Models from Polygon Adventure and Polygon Nature by Synty Studios

Icons from Iconspedia

Ratings

Overall 2462th 2.643⭐ 23🧑‍⚖️
Fun 2466th 2.357⭐ 23🧑‍⚖️
Innovation 1604th 3.095⭐ 23🧑‍⚖️
Theme 2462th 2.55⭐ 22🧑‍⚖️
Graphics 1912th 3.025⭐ 22🧑‍⚖️
Mood 2230th 2.625⭐ 22🧑‍⚖️
Given 18🗳️ 16🗨️

Feedback

XdSilentStorm
22. Apr 2020 · 11:46 UTC
It's a cool idea and well executed. I would have loved to play it with friends but... Still a very unique idea that I haven't seen before that could be continued!
Arefnue
22. Apr 2020 · 11:48 UTC
Nice game but in HTML5 version when I try to move and attack (ctrl + W) game closes.
🎤 alobker
23. Apr 2020 · 08:24 UTC
@arefnue Good point! Left shift is also an option. I didn't mention this because it would become too confusing.
Emperor Eagle
23. Apr 2020 · 09:12 UTC
I really like the splitscreen, it's very effective and "fancy" (the word I've chosen to describe it). It looks professional, and I admire how it merges when the characters are within frame, then splits and rotates. I like the models (Synty Studios are great aye)! Obviously it's not complete, but nice job, and I hope you continue with it!
SneakyFox
23. Apr 2020 · 09:16 UTC
I can't understand what shoud I do. I can only run and make swaord attack. I can't rich point where arrow looks, and also I can't add players and do another stuff.
ZeppelinGames
24. Apr 2020 · 01:28 UTC
I am unsure as to what I should be doing. An objective marker or list might've been nice. I really like the terrain though.
icxon
27. Apr 2020 · 05:14 UTC
Picking the right scope for a game jam is always a challenge. You can spend all the time on polishing art or some challenging mechanic that you've never tried before. Can relate to that! :smile: And I think you know all that since you participated at least 9 LD jams (that's impressive!).

See you next LD. Cheers!
Matt Lowe
09. May 2020 · 16:04 UTC
Cool game! I think it could have benefited from more of a tutorial, I was bit confused to start out. Great work nonetheless!