{"author_link":"\/users\/alobker","author_name":"alobker","author_uid":"1005271","comments":[{"author_name":"XdSilentStorm","author_uid":"1200986","time":"2020-04-22T11:46:25Z","epoch":1587555985,"modified":1587555985,"text":"It's a cool idea and well executed. I would have loved to play it with friends but... Still a very unique idea that I haven't seen before that could be continued!","likes":0,"format":"md"},{"author_name":"Arefnue","author_uid":1191838,"time":"2020-04-22T11:48:14Z","epoch":1587556094,"modified":1587556094,"text":"Nice game but in HTML5 version when I try to move and attack (ctrl + W) game closes.","likes":0,"format":"md"},{"author_name":"alobker","author_uid":"1005271","time":"2020-04-23T08:24:27Z","epoch":1587630267,"modified":1587630267,"text":"@arefnue Good point! Left shift is also an option. I didn't mention this because it would become too confusing.","likes":0,"format":"md"},{"author_name":"Emperor Eagle","author_uid":"1122525","time":"2020-04-23T09:12:09Z","epoch":1587633129,"modified":1587633149,"text":"I really like the splitscreen, it's very effective and \"fancy\" (the word I've chosen to describe it). It looks professional, and I admire how it merges when the characters are within frame, then splits and rotates. I like the models (Synty Studios are great aye)! Obviously it's not complete, but nice job, and I hope you continue with it!","likes":0,"format":"md"},{"author_name":"SneakyFox","author_uid":"1161156","time":"2020-04-23T09:16:35Z","epoch":1587633395,"modified":1587633395,"text":"I can't understand what shoud I do. I can only run and make swaord attack. I can't rich point where arrow looks, and also I can't add players and do another stuff. ","likes":0,"format":"md"},{"author_name":"ZeppelinGames","author_uid":1189214,"time":"2020-04-24T01:28:15Z","epoch":1587691695,"modified":1587691695,"text":"I am unsure as to what I should be doing. An objective marker or list might've been nice. I really like the terrain though. ","likes":0,"format":"md"},{"author_name":"icxon","author_uid":"1000482","time":"2020-04-27T05:14:42Z","epoch":1587964482,"modified":1587964482,"text":"Picking the right scope for a game jam is always a challenge. You can spend all the time on polishing art or some challenging mechanic that you've never tried before. Can relate to that! :smile: And I think you know all that since you participated at least 9 LD jams (that's impressive!).\n\nSee you next LD. Cheers!","likes":1,"format":"md"},{"author_name":"Matt Lowe","author_uid":1181942,"time":"2020-05-09T16:04:10Z","epoch":1589040250,"modified":1589040250,"text":"Cool game! I think it could have benefited from more of a tutorial, I was bit confused to start out. Great work nonetheless!","likes":0,"format":"md"}],"format":"md","images":["ld46\/202437-1d0ab630423609ba212e901ced334af4.png"],"links":[{"url":"https:\/\/antoniem.com\/ld46\/","text":"Youtube"},{"url":"https:\/\/www.dropbox.com\/s\/kjrpnbt5q4uemg8\/Scavengers_win.zip?dl=0","text":"Youtube"},{"url":"https:\/\/www.dropbox.com\/s\/exv2nefdeziggi2\/Scavengers_src.zip?dl=0","text":"Youtube"}],"metadata":{"g_key":"56582","g_author":"1005271","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"264988","g_title":"Scavengers","g_status":"PVT1","g_place":"2462","g_commentcount":"8","g_site2_node_id":"202437","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"202437","n_urlkey":"264988","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/scavengers","n_slug":"scavengers","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"5271","n_created":"1587421426","n_modified":"1587456330","n_version":"612986","n_status":"COMMIT"},"node":{"id":202437,"parent":176557,"superparent":9,"author":5271,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-20T23:11:07Z","created":"2020-04-20T22:23:46Z","modified":"2020-04-21T08:05:30Z","version":612986,"slug":"scavengers","name":"Scavengers","body":"![screen1.PNG](\/\/\/raw\/794\/1\/z\/2eb7c.png)\n\n![screen2.PNG](\/\/\/raw\/794\/1\/z\/2eb7f.png)\n\nScavenge resources with up to 4 co-op players. Both keyboard and controller are supported.\n\nThis game is not completely finished; it's missing fighting, enemies and respawning resources. The game was made mostly to test out an idea I had to combine multiple camera views.\n\nCreated in Unity. Mac and Linux versions can be compiled from source.\n\nModels from *Polygon Adventure* and *Polygon Nature* by Synty Studios\n\nIcons from Iconspedia","meta":{"author":[5271],"grade-06-out":"1","grade-07-out":"1","link-01-tag":[42336],"cover":"\/\/\/content\/794\/1\/z\/2ec3d.png","link-01":"https:\/\/antoniem.com\/ld46\/","link-02-tag":[42337],"link-03-tag":[42332],"link-02":"https:\/\/www.dropbox.com\/s\/kjrpnbt5q4uemg8\/Scavengers_win.zip?dl=0","link-03":"https:\/\/www.dropbox.com\/s\/exv2nefdeziggi2\/Scavengers_src.zip?dl=0"},"path":"\/events\/ludum-dare\/46\/scavengers","parents":[1,5,9,176557],"love":0,"notes":8,"notes-timestamp":"2020-05-09T16:04:10Z","grade":{"grade-01":23,"grade-02":23,"grade-03":23,"grade-04":22,"grade-05":22,"grade-08":22},"magic":{"cool":105.74073180286,"feedback":16,"given":17.75,"grade":22.5,"grade-01-average":2.643,"grade-01-result":2462,"grade-02-average":2.357,"grade-02-result":2466,"grade-03-average":3.095,"grade-03-result":1604,"grade-04-average":2.55,"grade-04-result":2462,"grade-05-average":3.025,"grade-05-result":1912,"grade-08-average":2.625,"grade-08-result":2230,"smart":1.1050059206873}},"text":"![screen1.PNG](\/\/\/raw\/794\/1\/z\/2eb7c.png)\n\n![screen2.PNG](\/\/\/raw\/794\/1\/z\/2eb7f.png)\n\nScavenge resources with up to 4 co-op players. Both keyboard and controller are supported.\n\nThis game is not completely finished; it's missing fighting, enemies and respawning resources. The game was made mostly to test out an idea I had to combine multiple camera views.\n\nCreated in Unity. Mac and Linux versions can be compiled from source.\n\nModels from *Polygon Adventure* and *Polygon Nature* by Synty Studios\n\nIcons from Iconspedia","title":"Scavengers"}