Lunar Layover by hastro
This was my first LD and first time "finishing" a project with Godot. I had a blast putting this little game together and learnt a bunch. Definitely ran out of time towards the end so I didn't get much of a chance to properly balance the game - hopefully it's passable...
Music was made with Ableton Live Lite, Art was made in Gimp
Controls
Pretty much just point and click but you can mute the music by pressing m.
Mechanics
Since I didn't get a change to include any sort of instructions here's a brief description of how it works: The aim is to have sufficient housing for the people coming to the moon whilst sending resources you obtain back to Earth before it runs out. There are three useful classes:
The labourer who you need to build houses (two labourers for one house),

the engineer who you need to speed up resource shipments,

the scientist who you need to speed up mining. You can request which ones you want on the next trip from Earth to the Moon.
UI Example:

Some other screenshots:


Change Log
7/08/19 15:14 AEST
Change house requirement to 2 labourers instead of 3 since it was too hard.
| Youtube | https://haztro.itch.io/ld45 |
| Youtube | https://github.com/haztro/LD45 |
| Original URL | https://ldjam.com/events/ludum-dare/45/ld45-1 |
Ratings
| Overall | 277th | 3.342⭐ | 21🧑⚖️ |
| Fun | 423th | 2.737⭐ | 21🧑⚖️ |
| Innovation | 270th | 3.158⭐ | 21🧑⚖️ |
| Theme | 361th | 3.053⭐ | 21🧑⚖️ |
| Graphics | 94th | 3.842⭐ | 21🧑⚖️ |
| Audio | 56th | 3.737⭐ | 21🧑⚖️ |
| Mood | 45th | 3.861⭐ | 20🧑⚖️ |
| Given | 23🗳️ | 4🗨️ |
Your low res pixel art looks awesome, better then mine :)
- (+) PixelArt graphics
- (+) Soundtrack
- (-) Harder understanding (some king of image tutorial would be good :) )