Growing Personality by GenusNymphicus
Controls: A/D
Your goal is to punch things and grow your meter. With each upgrade, your weapon will grow. But so will your characters personality and timing his attacks becomes more difficult.
This games was made with C++/OpenGL and Emscripten. It might appear that the page is broken, but it's actually just loading which might take a few seconds.
Your goal is to punch things and grow your meter. With each upgrade, your weapon will grow. But so will your characters personality and timing his attacks becomes more difficult.
This games was made with C++/OpenGL and Emscripten. It might appear that the page is broken, but it's actually just loading which might take a few seconds.
| Web | http://genusnymphicus.itch.io/growingpersonality |
| Source | https://github.com/GenusNymphicus/LD34 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=61971 |
Ratings
| Coolness | 35% | 1888 |
| Overall | 2.56 | 912 |
| Audio | 2.38 | 585 |
| Fun | 2.17 | 928 |
| Graphics | 2.72 | 679 |
| Innovation | 2.35 | 867 |
| Mood | 3.06 | 405 |
| Theme | 3.18 | 832 |
Waves of enemies are too unbalanced. When two enemies come at the same time, death is inevitable. Good luck ^_^
Neat idea would be infinitely better if player character was faster
The rythm of the game is damn too slow : both animations and enemy income are frastrating. Try to increase the speed of everything and the game should be way more fun ^^