Radical Relocation by mr-matt

[raw]
made by mr-matt for LD 40 (JAM)

Description:

You are moving house! Your goal is to get your stuff to your new house without breaking anything. Place your belongings on the roof of your car and skillfully drive them to your destination.

Cover Image.png Screenshot 3.PNG Screenshot 4.PNG

Controls:

  • WASD for vehicle movement
  • Spacebar for handbrake
  • H for horn
  • Arrow keys to rotate item
  • Left Alt + Left mouse button to rotate camera in edit mode
  • Shift for precision movement

Tutorial:

  1. Your goal is to get all of your belongings to your new destination.
  2. Select the items by your car by clicking on them.
  3. Use the transform gizmo to move the items and arrow keys to rotate. To confirm the position, click away or press enter.
  4. Press the begin button to start driving.
  5. In the bottom right-hand corner, there is a GPS that highlights your new house with a small red pin, this is where you need to go.
  6. Use the WASD keys to drive your car to your new house.
  7. To complete the level, make sure all of the items are in close proximity to the front of the house!

Software Used:

  • Unity 2017.1
  • Blender
  • Adobe Illustrator
  • Adobe Photoshop

Credits:

  • Awesome music by Mitchell Wesson

Change Log

  • Fixed the sensitivity of the transform gizmo on macOS
  • Adjusted the sky color

Post Mortem:

This was our first Ludum Dare ever and it was a blast! We started off clueless about what to make and missed the whole first day while we tried to come up with an idea. Then with some inspiration from a friend, this idea was born.

I, the programmer, started by making a blocked out level and worked on the mechanics, while the artist began work on the art assets. We both have some experience in blender so art was fairly quick. This allowed us to add a fair bit of detail into some of the models, in particular, the car. Pretty soon I had completed the driving mechanics and had a basic transformation system going for the items. It was then time to incorporate the art assets into the game. This was very exciting as we saw the game really come alive for the first time!

I actually found myself with a bit of spare time, so I decided to create a day-night cycle. I'm very proud of the result as good looking day-night cycles can be tricky in unity. And to top it off, I added some cricket and owl sound FX.

The hardest part was audio. Neither of us have any experience in game music or making sound effects. In the end we opted to use premade music for a different game of ours and 3rd party audio, in exchange for opting out of the audio voting category. But it was worth it because the audio experience is great!

About Us:

Gareth and I are 16 year old game devs from New Zealand. This is the first game we've published before so we hope you enjoy it!

Hope you enjoy our first LD Jam game!

Matthew & Gareth.

Ratings

Overall 185th 3.833⭐ 68🧑‍⚖️
Fun 255th 3.654⭐ 70🧑‍⚖️
Innovation 123th 3.806⭐ 64🧑‍⚖️
Theme 37th 4.273⭐ 68🧑‍⚖️
Graphics 117th 4.319⭐ 71🧑‍⚖️
Humor 395th 3.288⭐ 61🧑‍⚖️
Given 68🗳️ 60🗨️

Feedback

yodoG
05. Dec 2017 · 03:28 UTC
This game is really nice to look at and this is a really neat concept. I wish it was a little easier to manipulate the items. I feel that it takes a little too long to get the items exactly where I want them, and then if they fall off I have to start from scratch. I would like some sort of quick reset button to put the items back to how I stacked them and try the drive again.
🎤 mr-matt
05. Dec 2017 · 03:35 UTC
@yodog Thank you very much! You're absolutely right, not a whole lot we could do in the time frame but in future we'll probably add an undo system and a better movement system.
sleepyGrin
05. Dec 2017 · 03:43 UTC
Great looking game and original concept ! :D
🎤 mr-matt
05. Dec 2017 · 03:49 UTC
@sleepyGrin Thank you!
Sulleox
05. Dec 2017 · 08:10 UTC
Really good looking game ! quite hard but it become easier with more items.
Maxime Catel
05. Dec 2017 · 08:20 UTC
That was a fun experience :p
🎤 mr-matt
05. Dec 2017 · 08:21 UTC
@sulleox Thank you! Interesting that you found it easier with more items, I found it harder!
🎤 mr-matt
05. Dec 2017 · 08:23 UTC
@maxime-catel cheers!
Shaddo
05. Dec 2017 · 17:29 UTC
The music is amazing, the graphics too and the concept is interesting, just a little bug when droping a luggage IN the car XD but the atmoshpere is really good :D
JeromWaarom
05. Dec 2017 · 17:30 UTC
Really fun game and I love the idea behind it! the 3D gizmo combined with the camera could be a bit finicky, but over all a very good LD game!
🎤 mr-matt
05. Dec 2017 · 17:36 UTC
@shaddo Thank you for the feedback! Lol yes I probably should have made a collision system so it will only place when it's not colliding with the car.

@jeromwaarom Thank you very much! Yes it is a bit tricky to use, in future I'll have to polish it up a bit.
interpol
05. Dec 2017 · 18:43 UTC
Beautiful graphics. Post processing made the mood: some noise shaders and DOF are cool.

The game is hard, the best way is to move really really slow, but the sun tells you to go faster.

Even alone you did a good job for 72-hour jam. Nice!
the_ShaderMaster
05. Dec 2017 · 18:45 UTC
Love the concept :D
Graphics were very nice as well!

Just wish the controls were better & I have the feeling the
game is a bit laggy?
sleepyGrin
05. Dec 2017 · 18:50 UTC
Beautiful graphics damn, i'd really need a lighting lesson from you ! The only black point is the game feel which feels a bit clunky ! Nice job :D
🎤 mr-matt
05. Dec 2017 · 18:54 UTC
@interpol Yes post processing is the best thing that ever happened to unity in terms of graphics! I actually did it with a friend btw, just waiting for him to friend me so I can add him as an author.

@the-shadermaster Thank you very much! The performance will depend on your computer's specs, though I didn't have any time for optimization so its very likely that there's a bit of lag.

@sleepygrin Haha, maybe I'll make a tutorial one day!
Huitre
05. Dec 2017 · 19:22 UTC
That's super cute! Only things is that for me the packing stage feels a bit like work =) !
🎤 mr-matt
05. Dec 2017 · 19:31 UTC
@huitre Haha, thank you!
CKlidify
05. Dec 2017 · 20:47 UTC
Everything looked, sounded, and felt great. I'm just going to make two suggestions (nitpicks):
-ALT + Click to move the camera felt un-intuitive, try making it so holding right click moves it
-The handles that you drag shouldn't rotate with the object,they should always point towards the positive direction on those axis
Other than that, fantastic game!
🎤 mr-matt
05. Dec 2017 · 20:57 UTC
@cklidify Thank you for the feedback! Those are some great ideas! I'll definitely implement them in the future!
KeiLazu
05. Dec 2017 · 22:19 UTC
AWESOME! maybe i need this before move to my new apartment lol, anyway is great game, 11/10 with eurobeat songs i dorifuto *lord please forgive me for what i've sinned, i'm in super hyper mood that i can't control myself with eurobeat
🎤 mr-matt
05. Dec 2017 · 22:20 UTC
@keilazu Haha thank you!
cortexdeveloper
05. Dec 2017 · 23:47 UTC
Jeez. Very nice lowpoly.
Gareth Spencer
06. Dec 2017 · 00:08 UTC
@cortexdeveloper Thank you, I spent a fair amount of time on it!
randomphantom
06. Dec 2017 · 00:26 UTC
This was absolutely STELLAR lowpoly modelling, polishing was heavy in this one with cool lighting and day/night cycles, and a groovy track.
I guess a minor nitpick/bug is that when you stack objects, the collision between them is sometimes ignored, and suddenly when you begin they explode apart. Would be good if upon restarting you get them back to where they were previously placed as well. Great job!
🎤 mr-matt
06. Dec 2017 · 00:29 UTC
@randomphantom Thank you very much, means a lot!! An undo system is something I'm keen to implement in the future but there just wasn't time to do that in the jam. Not a whole lot I can do about the explosions, I guess that's just what rigidbodies do! Though I suppose I could make it so the player can't begin if an object is inside another...
RetroSpecter
06. Dec 2017 · 00:31 UTC
this game is fantastic. One complaint is that its a bit difficult to figure out where exactly we are supposed to go since the gps is a bit small. It also lagged a bit, but im sure thats just my machine. Good work
Gareth Spencer
06. Dec 2017 · 00:32 UTC
@randomphantom Thank you very much! We spent many many hours perfecting the low poly look and polishing it off. As for those nit-picks, we really would have liked to fix those things but time just didn't allow for it. We will most likely continue developing this idea a little more and polish it up, and add some more levels.
Gareth Spencer
06. Dec 2017 · 00:35 UTC
@retrospecter Thank you! Yes, that is something we would have liked to spend a little more time on, and as for the lag, we didn't have time for optimisation but in the future we should be able to fix that.
EmeDG
06. Dec 2017 · 00:39 UTC
LOL It hard to find a good place to put the things but is a part of the fun! really love it!
🎤 mr-matt
06. Dec 2017 · 00:43 UTC
@emedg lol, glad you love it!!
Britt Henderson
06. Dec 2017 · 00:52 UTC
Very fun! i did find ways to hide luggage INSIDE the car tho- easy way of making the lugage not fall, untill i accidentally flipped the car over when placing a box under it xD

![Screen Shot 2017-12-05 at 4.32.58 PM.png](///raw/876/01/z/dca8.png)

Car was a little hard to controll, and putting the lugage in position felt a little tedious. But the graphic were stellar!! nice horn honk. 10/10 on the horn honk
🎤 mr-matt
06. Dec 2017 · 01:02 UTC
@britt-henderson Hahaha, nice try, hiding the luggage XD! The car is sort of intentionally hard, gotta be a challenge! In the future we'll improve the positioning of luggage, unfortunately, there wasn't too much time for polishing. Thanks for the kind words about the graphics though! @gareth-spencer will appreciate that
Britt Henderson
06. Dec 2017 · 01:07 UTC
That definitely makes sense. I mean, the challenge of the car didn't feel unfair- i was just noting that it was in fact a challenge. It didn't feel bad tho.
For the luggage, i would suggest mapping controls to arrow keys (or wasd) and then giving the player an up/down button because this might be much easier to control than use mouse and dragging by vectors.

It was definitely worth player and super fun. :)
🎤 mr-matt
06. Dec 2017 · 01:11 UTC
Good suggestion however arrow keys are already mapped to the rotation. But we'll figure something out! Thank's for playing and we're glad you enjoyed it!!
glitchroy
06. Dec 2017 · 02:27 UTC
Now that is innovation if I've ever seen it! Cool idea! The controls are a bit too much for placing the stuff on the car, but the precision driving is pretty fun. Looks great, too! I like how it get's dark after you've taken too long
jlreymendez
06. Dec 2017 · 02:44 UTC
This is one of the most polished games I played in this LD. Excellent implementation of arts and mechanics!
There are a lot of things that could be added in the future to improve the experience, like transit for starters.

But a great entry!

Just one comment regarding the audio I would tweak the volumes of the different sounds sources so they are all in ballance. Right now the crickets are very loud.
🎤 mr-matt
06. Dec 2017 · 02:49 UTC
@glitchroy Thank you very much!

@jlreymendez Thank you for the kind words, very much appreciated! Yes audio could use some work, but that wasn't really a priority given the time frame, in the future we'll improve that.
Leandre Renouard
06. Dec 2017 · 18:04 UTC
I very Like your game, the design very cool very good Jobs, the 3D model are very great.
the map isi very cool, it's a very good level design.
However think we could rotate around the car When we put object on it.

It's a very great Game.
🎤 mr-matt
06. Dec 2017 · 18:08 UTC
@leandre-renouard Ah, you actually can do that, but only in edit mode. To do that hold left alt, click, and drag.

Thanks for the kind words tho!
roNtz
06. Dec 2017 · 22:36 UTC
Cool game, i like the concept and the art - plus the awesome summer evening feeling =)
The control is a little bit slow, but i guess, this can be fixed easily. And you could add some friction to the car, so it will stop after a while.
You definitely put in a lot of work, I like it =)
🎤 mr-matt
06. Dec 2017 · 23:01 UTC
@rontz Cheers! Thanks for the feedback too!
Richard Scott
07. Dec 2017 · 21:04 UTC
Amazing looking game, fun concept, nice touch with having the day/night cycle. One improvement would be being able to rotate the objects while placing them on the car.
🎤 mr-matt
07. Dec 2017 · 21:33 UTC
@richard-scott Thank you very much! You actually can rotate objects by using the arrow keys btw!
hbocao
07. Dec 2017 · 21:47 UTC
The game looks gorgeous!

Very cool concept, but I got beat by the controls. I find the controls a little bit weird and putting the bags on the car was too slow and wonky. But this is minor stuff and totally fixable. I hope you guys continue to work on it. You did a awesome job! And welcome to the LD! See ya next time!
🎤 mr-matt
07. Dec 2017 · 22:17 UTC
@hbocao Thank you very much! We sure will continue expanding and polishing it in the future, never know, maybe we'll get it up on steam!
neontropics
07. Dec 2017 · 23:09 UTC
Very nice game!

The idea and execution is super good, and the graphics have a nice dreamlike suburbia feeling. It is really very polished with the edit and drive mode functioning perfectly. It is probably only let down by the fact that you quickly get a bit tired of having to do the edit part before retrying - it is just a bit slow to move everything one by one. I don't really know of a good solution to this thought...

Good work!
Gareth Spencer
07. Dec 2017 · 23:16 UTC
@neontropics Thank you very much. In the future we would probably allow you to restart but keep the furniture the way you had it, to avoid having to slowly redo it.
FailedStarfish
08. Dec 2017 · 13:16 UTC
Really liked the concept and the game looked really nice. Great job :smile:
🎤 mr-matt
08. Dec 2017 · 17:45 UTC
@failedstarfish Cheers! Glad you liked it!
louis-denizet
09. Dec 2017 · 10:35 UTC
This game is amazing, would be perfect if placing the items would be easier, I had hard times placing objects :( apart from this it's the best theme use I've seen and it feels great to play :D
randomhuman
09. Dec 2017 · 15:32 UTC
Congratulations on publishing your first game! It is really impressive looking, especially with that hectic day/night cycle, and the gameplay is solid and challenging. I would go with an alternative control for rotating the camera in edit mode - right or middle mouse click maybe, but that is just a minor thing. Really well done overall.
09. Dec 2017 · 18:11 UTC
@louis-denizet Thanks! Yes the controls are a little finicky, we'll improve that in the future.

@randomhuman Thank you very much! Yes someone else mentioned right mouse button for the camera, its a good idea, I think i'll change it to that in the future!
Gatox
11. Dec 2017 · 17:06 UTC
Very nice game! I think this is my favorite one from this Ludum Dare!
Congratulations!
🎤 mr-matt
11. Dec 2017 · 17:42 UTC
@gatox Thank you very much, glad you liked it!
Indie Gaming
12. Dec 2017 · 22:13 UTC
https://youtu.be/3SMug11_w1Q
🎤 mr-matt
13. Dec 2017 · 02:14 UTC
@indie-gaming Awesome video! Thanks for sharing our game!
Hisfantor
15. Dec 2017 · 22:52 UTC
I like the controls, also the physics fell very well
🎤 mr-matt
16. Dec 2017 · 17:28 UTC
@nisfantor thanks!
bbaf
17. Dec 2017 · 17:58 UTC
Cool idea and cool low poly graphics. But in my case, I had to struggle with a 3D gizmo which sometimes behaved too fast, and sometimes - too slow for my mouse.
Anyway, good game! Good luck with future development!
🎤 mr-matt
19. Dec 2017 · 04:52 UTC
@bbaf Thank you very much, hopefully that will be fixed in future, it caused me trouble too!
RDTechy
24. Dec 2017 · 12:33 UTC
Covered this on my channel and had such a blast! Thank you for making an awesome game with very limited time!
https://youtu.be/flX_nQgf1Rc
25. Dec 2017 · 19:06 UTC
@rdtechy Thank you very much! I'm glad you enjoyed it! Great video too! Thanks for sharing it!
25. Dec 2017 · 19:06 UTC
@rdtechy Thank you very much! I'm glad you enjoyed it! Great video too! Thanks for sharing it!
Jupiter_Hadley
31. Dec 2017 · 17:54 UTC
Nice graphics, interesting concept! I included it in my Ludum Dare 40 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=vzMlvyUelZw