Subpar Melee by pvg
About
A two-player arcade game played on a single keyboard. Subpar Melee is an homage to the classic Super Melee of Star Control 2, but not quite as good. The game was developed using Unreal Engine on Linux.
I have written an epic blog post describing and reflecting on the experience of making this game.
Source Code
Releases
The HTML5 build is provided for convenience, but note that this is still really a “desktop” game, and it requires a keyboard. Playing on a mobile device is a Bad Idea (tm).
Assets and Licenses
This project was a final exam for myself, to see if I could put together a playable game in Unreal Engine within Ludum Dare's timeline. I did not have time to polish up the art or to create original audio. The visuals are a combination of mouse-drawn sprites and public domain images, the music is from the incomparable Kevin MacLeod, and the sound effects are public domain and from the Unreal Engine Starter Kit. I originally submitted the game in the Compo, but because I ended up using these third-party assets, I've switched over to the Jam.
Screenshots
Title Screen:

In Game Action:

| Original URL | https://ldjam.com/events/ludum-dare/38/subpar-melee |
Ratings
| Given | 0🗳️ | 0🗨️ |
Good job !
I like that the cursor was hidden from me so it didn't block the game, but when I hit the down key on my keyboard it scrolls the game off the screen while playing in the web player, fullscreen seems to address the issue. I really like that game engines like Unreal are adding WebGL/Canvas web player support across the board!