WRLD by x227man

[raw]
made by x227man for LD 38 (COMPO)

For my first Ludum Dare I took the idea and went for a small sidescroller world that loops when you reach each end. The original goal was to make a game in which the player needs to survive off of a very limited number of resources and become self-sufficient. I didn't have time to implement farming or fishing, I learned a LOT about time management throughout this and managing the scope of a game (a sandbox game isn't the best choice for a 48 hour time frame :laughing:)

WRLDCover.png

Right now the gameplay is very limited, it is basically just a low gravity walking-tree-chopping-animal-mascaraing simulator.

Screenshot.png

Check it out on Itch.io!

Tools used

  • Unity
  • Visual Studio
  • MagicaVoxel
  • Audacity
  • PhotoShop

Ratings

Given 3🗳️ 2🗨️

Feedback

AlexHoratio
26. Apr 2017 · 15:54 UTC
Hmm, are you sure the page is set to public? It gave me a 404 when I tried to open your link. :/
🎤 x227man
28. Apr 2017 · 06:00 UTC
Fixed! It wasn't published lol
_for_science
01. May 2017 · 15:53 UTC
Interesting mix of Minecraft and Terraria :) I like the voxel art and muted color scheme. However, the jumping felt a little weird (maybe tune your physics a little differently). I kind of kept slowly floating in the air.

I think if you take a little more time with this big project, you could turn it into something fun. Keep it up! :thumbsup:
Cosmic Adventure Squad
02. May 2017 · 05:55 UTC
Really liked the voxel animations! This was a pretty ambitious first jam game :)
ArcticMattekar
02. May 2017 · 10:01 UTC
Really ambitious project for 48 hours :dizzy_face:. I like what you have done and would like to see what you will do with it in the future.