Geometry Ninja by anissen
Slice geometry in evenly sized pieces in an ever-increasing rush against time.
Gameplay gif:
http://gfycat.com/RegularHonestFallowdeer
How to play:
· Slice shapes in HALF
· Click + drag mouse to slice
· You lose a life if an uncut shape leaves the screen
Technologies used:
· Language: Haxe
· Game engine: Luxe + Nape
· Code Editor: Atom
· Graphics: Affinity Designer
· Music: Bosca Ceoil
· Sounds: Bfxr
Gameplay gif:
http://gfycat.com/RegularHonestFallowdeer
How to play:
· Slice shapes in HALF
· Click + drag mouse to slice
· You lose a life if an uncut shape leaves the screen
Technologies used:
· Language: Haxe
· Game engine: Luxe + Nape
· Code Editor: Atom
· Graphics: Affinity Designer
· Music: Bosca Ceoil
· Sounds: Bfxr
| Web | http://andersnissen.com/ld35/web_big/ |
| Source | https://github.com/anissen/ld35 |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=30512 |
Ratings
| Coolness | 28% | 1902 |
| Overall | 3.47 | 243 |
| Audio | 3.17 | 250 |
| Fun | 3.68 | 117 |
| Graphics | 3.47 | 269 |
| Innovation | 2.94 | 566 |
| Mood | 3.53 | 129 |
| Theme | 3.17 | 592 |
The cutting feels so good :-)
The only problem I have is you accidentally drag the mouse cursor outside the screen bounds, the cursor line "sticks" and requires an extra click or two to reset it.
Other than that, nicely done!