PacShifter by jcmonkey
I had a hard time this round deciding on what to do with the theme. I made a game for a mini ludum dare that had shapeshifting in it, so i didnt want to just remake that one. This is my second ludum dare,so i wanted to try something different that i had not done in the past.
So what i ended up with was a pacman clone, but instead of the usual, i decided to change the gameplay a bit.
This is sorta like a pacman puzzler game. I dont have a pathfinding algorithm made for unity yet, so i had to go with simple pathing.
I had better graphics done, but unity and the webgl would not run it from a web source. so i decided to lower the graphics down a bit and it seems to work ok.
EDIT: ok im calling this a done product, im afraid to touch it again, because something might break.
Enjoy!!!
Engine: Unity3D
Graphics: inkscape
Sound: BXFR
Music: LMMS
post your game on my google doc, and ill get to playing yours for playing mine.
twitch.tv/jcmonkey
https://docs.google.com/spreadsheets/d/1rBHP29i6igikGuKxHZBGttG-TSEsKrDgcUTR95LDRHQ/edit?pref=2&pli=1#gid=0
ill be playing and rating games on stream.
PS: i can never get the game to run on this site for some reason, so is there something that im doing wrong? the game is 800x600, and its hosted on my website. if you solved this issue before please let me know so i can better help you guys to play my game. thanks!!
So what i ended up with was a pacman clone, but instead of the usual, i decided to change the gameplay a bit.
This is sorta like a pacman puzzler game. I dont have a pathfinding algorithm made for unity yet, so i had to go with simple pathing.
I had better graphics done, but unity and the webgl would not run it from a web source. so i decided to lower the graphics down a bit and it seems to work ok.
EDIT: ok im calling this a done product, im afraid to touch it again, because something might break.
Enjoy!!!
Engine: Unity3D
Graphics: inkscape
Sound: BXFR
Music: LMMS
post your game on my google doc, and ill get to playing yours for playing mine.
twitch.tv/jcmonkey
https://docs.google.com/spreadsheets/d/1rBHP29i6igikGuKxHZBGttG-TSEsKrDgcUTR95LDRHQ/edit?pref=2&pli=1#gid=0
ill be playing and rating games on stream.
PS: i can never get the game to run on this site for some reason, so is there something that im doing wrong? the game is 800x600, and its hosted on my website. if you solved this issue before please let me know so i can better help you guys to play my game. thanks!!
Ratings
| Coolness | 100% | 1 |
| Overall | 2.93 | 696 |
| Audio | 2.70 | 468 |
| Fun | 2.92 | 613 |
| Graphics | 2.54 | 714 |
| Humor | 2.12 | 499 |
| Innovation | 2.60 | 762 |
| Mood | 2.65 | 638 |
| Theme | 2.86 | 760 |
The concept is great, and I'd love to play a post-compo version.
Apart from that, nice graphics and gameplay. The music is a bit repetitive, but stays in the background.
Well done!
But nice game though :)
I think the floatyness of the controls makes for too many frustrating situations where you get stuck on walls and just barely can't beat a level, etc. A classic pacman style of movement would probably work better and be less frustrating.
The music is very trippy hehe
Nice entry overall!
Nicely done in 48 hours!
I mean, yeah, its clearly derivative of pac man but thats okay because you were trying to hit it from another angle. However, I think the use of screen wrap would have gone far in a puzzle game. Of all the original Pac man mechanics I think that one would have lent the most to a puzzle game like this.
Got stuck at level 5, which the way it demands perfection is rather annoying. I would appreciate the powerpill to be more lenient in the time it provides you to remain as a ghost. Alternatively, design levels that are more forgiving.