{"author_link":"\/author\/jcmonkey\/","author_name":"jcmonkey","author_uid":"57798","comments":[{"author_name":"Crown Games","author_uid":"54512","time":"Apr 18, 2016 @ 2:27am","epoch":1460946120,"text":"Cool concept :)"},{"author_name":"rantt","author_uid":"41103","time":"Apr 18, 2016 @ 2:44am","epoch":1460947140,"text":"That last level was hard...lol.  Fun game, nicely done :)"},{"author_name":"nickavv","author_uid":"44480","time":"Apr 18, 2016 @ 2:46am","epoch":1460947260,"text":"This is good, kind of loose on the shapeshifting theme. Ends up just kind of being a race to do the level perfectly so you don't get trapped. Still, I liked it and was sad when it ended after 5 levels. Good job"},{"author_name":"ViKing Games","author_uid":"30758","time":"Apr 18, 2016 @ 2:49am","epoch":1460947440,"text":"Felt a bit short, but that's true of all puzzle games in Ludum Dare. Good progression through each level for learning the mechanics. Could've used another level or two with enemies, it seemed a bit silly to only have one level with them. The movement seemed a bit strange for a Pac-Man style game, but it worked. The beat in the background was a nice touch.\r<br\/>\r<br\/>The concept is great, and I'd love to play a post-compo version."},{"author_name":"Halleflux","author_uid":"24741","time":"Apr 18, 2016 @ 3:27am","epoch":1460949720,"text":"Nice concept, but I couldn't get past level 5. I understand that games with no leniency with their timing and motions have some appeal, but that is just too brutal.\r<br\/>Apart from that, nice graphics and gameplay. The music is a bit repetitive, but stays in the background.\r<br\/>Well done!"},{"author_name":"CMLSC","author_uid":"86097","time":"Apr 18, 2016 @ 4:09am","epoch":1460952240,"text":"I found this... Satisfying..."},{"author_name":"iceburg7","author_uid":"43569","time":"Apr 18, 2016 @ 4:15am","epoch":1460952600,"text":"Nice polish, but I felt like the controls were too floaty for the level of precision that the game required, and that made it a bit frustrating."},{"author_name":"candlesan","author_uid":"42159","time":"Apr 18, 2016 @ 4:19am","epoch":1460952840,"text":"That last level is really challenging!"},{"author_name":"Robber","author_uid":"29159","time":"Apr 18, 2016 @ 4:35am","epoch":1460953800,"text":"really dig the funky vibes and it kept me going to complete the game! an indication of how much time you have until you shift back would be nice i think, overal good job, wish it had more levels."},{"author_name":"Cowa","author_uid":"44516","time":"Apr 18, 2016 @ 10:54am","epoch":1460976540,"text":"Level 3 drove me crazy! The ghost shape lifetime seems different each time... in one run it last 3sec only. A bug maybe?\r<br\/>But nice game though :)"},{"author_name":"paradxil","author_uid":"33745","time":"Apr 18, 2016 @ 5:58pm","epoch":1461001980,"text":"Just wanted to say thanks for reviewing my game (Shape Shift). If you want to try it again you can get more shapes besides squares by unlocking more levels.  I liked your game. I did expect the pacman character to move on a grid but I did not mind it how it was.  All in all it was pretty fun."},{"author_name":"uvwar","author_uid":"40468","time":"Apr 19, 2016 @ 1:01am","epoch":1461027360,"text":"Oh man, the last level was hard. I wasn't a big fan of the lerpy controls but it was kind of interesting on the final level there, kudos!"},{"author_name":"rynti","author_uid":"8363","time":"Apr 19, 2016 @ 1:19am","epoch":1461028440,"text":"Cool idea, also the need for speed in this game was well introduced in the third level - up until that point I thought the light balls were more like a &quot;key&quot; for doors than you shapeshifting into something that can go through them. Would've enjoyed more levels for sure, but it's plenty considering it was done in 48 hours!"},{"author_name":"codeartisticninja","author_uid":"90061","time":"Apr 19, 2016 @ 2:02am","epoch":1461031020,"text":"Nice twist on a classic game.. I enjoyed it! :)"},{"author_name":"Auroratide","author_uid":"93230","time":"Apr 19, 2016 @ 3:19am","epoch":1461035640,"text":"Interesting idea for a puzzle game.  There's a lot of potential for a game like this to be further developed, perhaps with different kinds of power pellets, and so forth.  Pretty cool!"},{"author_name":"psychonull","author_uid":"31386","time":"Apr 19, 2016 @ 3:25am","epoch":1461036000,"text":"Nice concept. Cool game overall, good job!"},{"author_name":"wg_phancock","author_uid":"51056","time":"Apr 19, 2016 @ 4:25am","epoch":1461039600,"text":"Interesting idea. Tutorial was done well and puzzles well designed.\r<br\/>\r<br\/>I think the floatyness of the controls makes for too many frustrating situations where you get stuck on walls and just barely can't beat a level, etc. A classic pacman style of movement would probably work better and be less frustrating."},{"author_name":"Gametery","author_uid":"41092","time":"Apr 19, 2016 @ 4:40am","epoch":1461040500,"text":"Last level was really fun! I wish there were more levels. Overall great work!"},{"author_name":"blockdroppers","author_uid":"93276","time":"Apr 19, 2016 @ 5:27am","epoch":1461043320,"text":"Nice game! Felt good once you figured it out"},{"author_name":"sharrackor","author_uid":"92033","time":"Apr 19, 2016 @ 6:44am","epoch":1461047940,"text":"Great game; has a simple mechanic and employs it well. Very fun and addictive overall!"},{"author_name":"Remdiky","author_uid":"85681","time":"Apr 19, 2016 @ 7:01am","epoch":1461048960,"text":"Cool concept!"},{"author_name":"Fumiko","author_uid":"38848","time":"Apr 19, 2016 @ 1:15pm","epoch":1461071400,"text":"was some time since i played pacman, nice game, some funny levels."},{"author_name":"Matzigon","author_uid":"56958","time":"Apr 19, 2016 @ 1:20pm","epoch":1461071700,"text":"Interesting twist, but some polish would really add to the game. :) Nice job."},{"author_name":"Berserker_Chris","author_uid":"52858","time":"Apr 19, 2016 @ 3:58pm","epoch":1461081180,"text":"Pacman really? Good solid game, with simple idea"},{"author_name":"DieBackStudios","author_uid":"62053","time":"Apr 19, 2016 @ 4:14pm","epoch":1461082140,"text":"Thats a different take on shapeshifting theme i like it, that left-right ghost on level 3 really screwed me big time XD"},{"author_name":"neondx","author_uid":"92909","time":"Apr 19, 2016 @ 4:53pm","epoch":1461084480,"text":"simple yet effective, it lacks some polish, but is good anyway"},{"author_name":"Kifuga","author_uid":"86172","time":"Apr 19, 2016 @ 6:22pm","epoch":1461089820,"text":"I didn't manage to solve level 5 - seems it needs you to perfectly manouver around every edge... Was fun to play!"},{"author_name":"FinGamer","author_uid":"59226","time":"Apr 19, 2016 @ 6:50pm","epoch":1461091500,"text":"Game has a very cool concept and it's nicely challenging"},{"author_name":"RoadToSalvation","author_uid":"55791","time":"Apr 19, 2016 @ 8:19pm","epoch":1461096840,"text":"Neat concept, it was hard in a good way, sound\/music could use some love. More levels would be cool."},{"author_name":"Pickens Inc.","author_uid":"25346","time":"Apr 19, 2016 @ 9:06pm","epoch":1461099660,"text":"Thank you for playing mine on your stream. This is a pretty neat take on PacMan, and trying to land that last level was pretty addicting - I kept JUST hitting the last border, so it was satisfying to beat it."},{"author_name":"Cerberus","author_uid":"49049","time":"Apr 19, 2016 @ 11:48pm","epoch":1461109380,"text":"it was a really cool game i loved it, the controls where smooth and very responsive, the mechanic of the theme was cool and the level design was great. awesome work!!"},{"author_name":"MementoGames","author_uid":"92436","time":"Apr 20, 2016 @ 12:12am","epoch":1461110820,"text":"Good take on Pacman and the theme!\r<br\/>The music is very trippy hehe\r<br\/>Nice entry overall!"},{"author_name":"GaryS","author_uid":"86710","time":"Apr 20, 2016 @ 12:16am","epoch":1461111060,"text":"I liked this, especially when speed became a factor."},{"author_name":"misson20000","author_uid":"12685","time":"Apr 20, 2016 @ 1:01am","epoch":1461113760,"text":"Nice job! Although a bit repetitive, the background music was good. The controls were a bit floaty and on the last level I kept getting stuck on the corners of walls, but aside from that it was a nice game!"},{"author_name":"flyingumbrella","author_uid":"93250","time":"Apr 20, 2016 @ 1:49am","epoch":1461116640,"text":"I Love it. Nice concept and mechanic. That last level was pretty hard hehe, but I did! Congrats!"},{"author_name":"Green Soda","author_uid":"64207","time":"Apr 20, 2016 @ 2:35am","epoch":1461119400,"text":"PUCKKKKKK MANGGG! bruh, this is nice concept, making something new out of something :) puzzle and gameplay is great... THE LEVEL DESIGN nailed it! the level design really got it man... Font is nice and mood..."},{"author_name":"broknecho","author_uid":"45690","time":"Apr 20, 2016 @ 3:35am","epoch":1461123000,"text":"You have a nice start here!  Could definitely expand the idea to having pellets doing a bunch of different effects.  Cool to see the mashup of an old game :)\r<br\/>\r<br\/>Nicely done in 48 hours!"},{"author_name":"jcmonkey","author_uid":"57798","time":"Apr 20, 2016 @ 4:01am","epoch":1461124560,"text":"thanks for the feedback guys!!! i will be playing around with auto level generators and pathing algorithms to help get me a great post compo game. stay tuned!!!"},{"author_name":"GAFBlizzard","author_uid":"12278","time":"Apr 20, 2016 @ 6:42am","epoch":1461134220,"text":"Runs smooth even as WebGL, I'm impressed.  Clean game, works well.  The only thing I'd say is that the non-grid movement makes turning corners difficult."},{"author_name":"Black Horn Studios","author_uid":"50908","time":"Apr 20, 2016 @ 11:24am","epoch":1461151140,"text":"Congrats for complete game!"},{"author_name":"EdoCreate","author_uid":"92367","time":"Apr 20, 2016 @ 12:13pm","epoch":1461154080,"text":"Strong game mchanic. Thank for game!"},{"author_name":"JiiHoo","author_uid":"92554","time":"Apr 20, 2016 @ 4:18pm","epoch":1461168780,"text":"Level 5 was roadblock hard, but quite a nice game. I would have liked to have pacman controls. Also not really much shapeshifting here."},{"author_name":"cynicalmonkey","author_uid":"53023","time":"Apr 20, 2016 @ 8:07pm","epoch":1461182520,"text":"it was an interesting concept, personally would of preferred if the solution was through a puzzle mechanic rather than just being quick"},{"author_name":"Karai17","author_uid":"46460","time":"Apr 20, 2016 @ 10:40pm","epoch":1461191700,"text":"Great job! Novel take on Pac-Man, could have used more content. :D"},{"author_name":"DarkFieldGames","author_uid":"91912","time":"Apr 21, 2016 @ 12:21am","epoch":1461197760,"text":"Cool game. Introduced me right into the concept gradually, which meant the later levels were enjoyable. Good job!"},{"author_name":"drazil100","author_uid":"89952","time":"Apr 21, 2016 @ 1:53am","epoch":1461203280,"text":"I have played pacman before sorry."},{"author_name":"PeachTreeOath","author_uid":"63987","time":"Apr 21, 2016 @ 2:43am","epoch":1461206280,"text":"This felt a bit too close to playing pacman; I'd be interested in seeing you expand on some different mechanics.  It was a bit frustrating without a visual indication of time.  Overall presentation and quality were very good."},{"author_name":"davidcmcdonald","author_uid":"43146","time":"Apr 21, 2016 @ 4:22am","epoch":1461212220,"text":"very simple yet great design. love it"},{"author_name":"Broxxar","author_uid":"22132","time":"Apr 21, 2016 @ 4:28am","epoch":1461212580,"text":"Short and sweet, enjoyed this :)"},{"author_name":"Weeping Rupee","author_uid":"60016","time":"Apr 21, 2016 @ 4:29am","epoch":1461212640,"text":"I cannot get past level 5 :( The difficulty really ramped up there quick.\r<br\/>\r<br\/>I mean, yeah, its clearly derivative of pac man but thats okay because you were trying to hit it from another angle. However, I think the use of screen wrap would have gone far in a puzzle game. Of all the original Pac man mechanics I think that one would have lent the most to a puzzle game like this."},{"author_name":"squidblinkgames","author_uid":"62820","time":"Apr 21, 2016 @ 5:27am","epoch":1461216120,"text":"Good concept; if there was more time, I imagine more shapes would have resulted in some really cool situation and puzzle opportunities. Definitely keep at it! Removing the inertia for snappier movement might also be an improvement, worth trying out :)"},{"author_name":"Khaoz_Fang","author_uid":"91082","time":"Apr 21, 2016 @ 8:05am","epoch":1461225600,"text":"This is really difficult..I tried the last one many times and I always get stuck in the last second. There must be no mistakes made."},{"author_name":"Patomkin","author_uid":"57656","time":"Apr 21, 2016 @ 10:10am","epoch":1461233100,"text":"Not much shapeshifting going on here and level 5 was unnecessarily hard and ruined all the fun :\/"},{"author_name":"ohmaigawd","author_uid":"60756","time":"Apr 21, 2016 @ 10:42am","epoch":1461235020,"text":"A very nice idea that turned out pretty fun to play :) The only thing that bothered me were the &quot;floaty&quot; controls that made it pretty hard to control the PacShifter precisely."},{"author_name":"Adipson","author_uid":"22158","time":"Apr 21, 2016 @ 3:35pm","epoch":1461252600,"text":"nice work !"},{"author_name":"Saiodin","author_uid":"53626","time":"Apr 21, 2016 @ 8:52pm","epoch":1461271620,"text":"Kinda neat, another take on pacman. Would have been great if the character could just move restricted and not float around inside the corridors. Good job!"},{"author_name":"andyman404","author_uid":"45696","time":"Apr 21, 2016 @ 9:11pm","epoch":1461272760,"text":"Interesting take on Pacman. Nice job! Very challenging."},{"author_name":"Hempuli","author_uid":"491","time":"Apr 21, 2016 @ 9:47pm","epoch":1461274920,"text":"Nice! The levels were interesting and the difficulty curve was fairly even. The shapeshifting mechanic could've been explored a bit more thoroughly but even as it is it was an enjoyable game."},{"author_name":"josefnpat","author_uid":"11249","time":"Apr 21, 2016 @ 11:52pm","epoch":1461282420,"text":"Nice game! I don't remember pacman being so ... freeflowing and physics-y though. Regardless, I like the game and the stress to finish it within the time limit of the powerup. A powerup meter of some sort would have really helped!"},{"author_name":"batmanasb","author_uid":"63802","time":"Apr 22, 2016 @ 12:47am","epoch":1461285720,"text":"This was a fun little game, but I think the movement system is out of place. It feels like I'm a car racing through a pacman level. The pacman movement system would have felt more at home, also more levels would have been nice!"},{"author_name":"Kuality Games","author_uid":"46151","time":"Apr 22, 2016 @ 1:09am","epoch":1461287040,"text":"Pacman with a cool twist, enjoyed playing it a lot. Wish you had more levels in there, we could keep on playing it for a while. Well done."},{"author_name":"giordanno92","author_uid":"34466","time":"Apr 22, 2016 @ 3:28am","epoch":1461295380,"text":"I really enjoyed playing this. Was expecting for it to be a little longer. The difficulty level was on spot and it was very simple to understand. I think removing the acceleration from the body of Pac would made it more intuitive to control, I don't know, just guessing XD Good job! Also, thanks for commenting and rating my game."},{"author_name":"Oliver_MB","author_uid":"55921","time":"Apr 22, 2016 @ 10:55am","epoch":1461322200,"text":"Very fun! :)"},{"author_name":"KairosXIII","author_uid":"92648","time":"Apr 22, 2016 @ 11:34pm","epoch":1461367740,"text":"Great concept and take on theme."},{"author_name":"neilcorre2k6","author_uid":"49082","time":"Apr 23, 2016 @ 2:56am","epoch":1461379860,"text":"Cool game! :D"},{"author_name":"Omiya Games","author_uid":"20557","time":"Apr 23, 2016 @ 4:19am","epoch":1461384840,"text":"This was a really good take at Pacman!  I really liked what you've done here.  I didn't expect the Pacman layout had potential for puzzles with a single change, so well done there!\r<br\/>\r<br\/>Got stuck at level 5, which the way it demands perfection is rather annoying.  I would appreciate the powerpill to be more lenient in the time it provides you to remain as a ghost.  Alternatively, design levels that are more forgiving."},{"author_name":"waveformmodulations","author_uid":"35354","time":"Apr 23, 2016 @ 4:36pm","epoch":1461429060,"text":"Pacman has become the thing he hates the most!"},{"author_name":"PaulJs","author_uid":"50164","time":"Apr 23, 2016 @ 9:24pm","epoch":1461446340,"text":"The idea is good !"},{"author_name":"fin_nolimit","author_uid":"86340","time":"Apr 23, 2016 @ 10:16pm","epoch":1461449460,"text":"Best Pac-man game out!!! Very nice!!"},{"author_name":"AsixJin","author_uid":"30137","time":"Apr 23, 2016 @ 11:12pm","epoch":1461452820,"text":"This is a really nice concept and I'd love to see a more fleshed out rendition of this. The last stage was very challenging but I manage to beat it."},{"author_name":"LukeZaz","author_uid":"36267","time":"Apr 24, 2016 @ 4:40am","epoch":1461472500,"text":"Interesting game with neat levels. Could do with more content and more polished art, but it was still fun throughout!"},{"author_name":"bigbuggames","author_uid":"55109","time":"Apr 24, 2016 @ 11:00pm","epoch":1461538500,"text":"The last level was hard lol, good job! Felt nostalgic with that pacman look haha"},{"author_name":"joemid","author_uid":"92338","time":"Apr 25, 2016 @ 6:31am","epoch":1461565560,"text":"Can we beat this one?  Yes we can- after the blood pressure rises!  And after I finally got into the third room- There was a frustrated sigh when the exit popped up outside!!!  Great little game!"},{"author_name":"rhastapunk","author_uid":"89125","time":"May 2, 2016 @ 7:49am","epoch":1462175040,"text":"Wow hard to beat in time after level 3 or 4 but insteresting job :D"},{"author_name":"Satyre","author_uid":"27634","time":"May 5, 2016 @ 12:00pm","epoch":1462449300,"text":"Nice work. I wished to see a timer when the transformation ends. It doesn't have to be a number, maybe some visual indicators like a flash or something. The game has a lot of potential and you can add a lot of levels in the future :) Great work!"}],"images":["ld35\/57798-7ce7ae482261ae0dad84ad6e2a507c43.jpg"],"links":[{"url":"http:\/\/jcmcomics.com\/LudumDare35\/pacshifter.html","text":"Web"},{"url":"http:\/\/jcmcomics.com\/LudumDare35\/PacShifter.zip","text":"Windows"},{"url":"http:\/\/jcmcomics.com\/LudumDare35\/Scripts_PacShifter.zip","text":"Source"}],"metadata":{"g_key":"4053","g_author":"57798","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"4056","g_title":"PacShifter","g_status":"UCHK1","g_place":"696","g_commentcount":"75","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/57798-shot0-1460879611.png-eq-900-500.jpg"],"text":"I had a hard time this round deciding on what to do with the theme. I made a game for a mini ludum dare that had shapeshifting in it, so i didnt want to just remake that one. This is my second ludum dare,so i wanted to try something different that i had not done in the past.\r\n\r\nSo what i ended up with was a pacman clone, but instead of the usual, i decided to change the gameplay a bit. \r\n\r\nThis is sorta like a pacman puzzler game. I dont have a pathfinding algorithm made for unity yet, so i had to go with simple pathing.\r\n\r\nI had better graphics done, but unity and the webgl would not run it from a web source. so i decided to lower the graphics down a bit and it seems to work ok.\r\n\r\nEDIT: ok im calling this a done product, im afraid to touch it again, because something might break.\r\n\r\nEnjoy!!! \r\n\r\nEngine: Unity3D\r\nGraphics: inkscape\r\nSound: BXFR\r\nMusic: LMMS\r\n\r\npost your game on my google doc, and ill get to playing yours for playing mine.\r\n\r\ntwitch.tv\/jcmonkey\r\n\r\nhttps:\/\/docs.google.com\/spreadsheets\/d\/1rBHP29i6igikGuKxHZBGttG-TSEsKrDgcUTR95LDRHQ\/edit?pref=2&pli=1#gid=0\r\n\r\nill be playing and rating games on stream.\r\n\r\nPS: i can never get the game to run on this site for some reason, so is there something that im doing wrong? the game is 800x600, and its hosted on my website. if you solved this issue before please let me know so i can better help you guys to play my game. thanks!!","title":"PacShifter"}