Horizon Shift by Harlski
Hey!
WASD to move.
Shoot with mouse.
Left Shift to speed up. (Past level 2)
R to drop a bomb (Sprite not set, damage not appropriately set).
L to restart the game at any time.
=========================================================
First time doing Ludum dare, I'm sure I'm not the only one.
Tried my best, tired and did what I could. There is still a lot of bugs, but I think the overall concept of the game is obvious. I still have to learn more about leveling systems and have appropriate scaling enemies to player damage ratio.
I hope to continue working on this project. I am currently studying Unity through Udemy and hope to come back to the next jam and see some improvement.
Any plays would be amazing, comments great too :)
WASD to move.
Shoot with mouse.
Left Shift to speed up. (Past level 2)
R to drop a bomb (Sprite not set, damage not appropriately set).
L to restart the game at any time.
=========================================================
First time doing Ludum dare, I'm sure I'm not the only one.
Tried my best, tired and did what I could. There is still a lot of bugs, but I think the overall concept of the game is obvious. I still have to learn more about leveling systems and have appropriate scaling enemies to player damage ratio.
I hope to continue working on this project. I am currently studying Unity through Udemy and hope to come back to the next jam and see some improvement.
Any plays would be amazing, comments great too :)
| Web | http://gamebucket.io/game/efe48ce5-22df-43d5-9901-bdfc0085cd75 |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=89405 |
Feedback
Gyfis
22. Apr 2016 · 08:28 UTC
Solid entry for the first time!
ObsessiveNotion
04. May 2016 · 19:21 UTC
I dont even know if my keys for the boost works or not. And the progression is there, but i want more, and what shapeshifted? there was new enemies spawning but i dont see anything changing form or maybe i didnt play for that long.
🎤 Harlski
07. May 2016 · 08:48 UTC
Hey! My final goal was to have the player shapeshift between a light and dark side where the abilities are altered depending on his state in the world. But I fell a bit short of experience when it came to animation and sound to bring it all together.