{"author_link":"\/author\/harlski\/","author_name":"Harlski","author_uid":"89405","comments":[{"author_name":"Gyfis","author_uid":"63882","time":"Apr 22, 2016 @ 8:33am","epoch":1461313680,"text":"Solid entry for the first time!"},{"author_name":"ObsessiveNotion","author_uid":"92905","time":"May 4, 2016 @ 7:26pm","epoch":1462389660,"text":"I dont even know if my keys for the boost works or not. And the progression is there, but i want more, and what shapeshifted? there was new enemies spawning but i dont see anything changing form or maybe i didnt play for that long."},{"author_name":"Harlski","author_uid":"89405","time":"May 7, 2016 @ 8:53am","epoch":1462610880,"text":"Hey! My final goal was to have the player shapeshift between a light and dark side where the abilities are altered depending on his state in the world. But I fell a bit short of experience when it came to animation and sound to bring it all together."}],"images":["ld35\/89405-c2f0acb03c981dae9873d6babf879451.jpg"],"links":[{"url":"http:\/\/gamebucket.io\/game\/efe48ce5-22df-43d5-9901-bdfc0085cd75","text":"Web"}],"metadata":{"g_key":"3927","g_author":"89405","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"3933","g_title":"Horizon Shift","g_status":"UCHK1","g_place":"99999","g_commentcount":"3","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/89405-shot0-1461017722.png-eq-900-500.jpg"],"text":"Hey!\r\n\r\n\r\nWASD to move.\r\nShoot with mouse.\r\nLeft Shift to speed up. (Past level 2)\r\nR to drop a bomb (Sprite not set, damage not appropriately set).\r\n\r\nL to restart the game at any time.\r\n\r\n=========================================================\r\nFirst time doing Ludum dare, I'm sure I'm not the only one.\r\n\r\nTried my best, tired and did what I could. There is still a lot of bugs, but I think the overall concept of the game is obvious. I still have to learn more about leveling systems and have appropriate scaling enemies to player damage ratio.\r\n\r\n\r\n\r\n\r\nI hope to continue working on this project. I am currently studying Unity through Udemy and hope to come back to the next jam and see some improvement.\r\n\r\nAny plays would be amazing, comments great too :)","title":"Horizon Shift"}