A Grid With Some Adventure In by Norgg
In this grid you will find some adventure involving a creepy tree and a dark alley and other things.
Add newness to the unknown.
Add newness to the unknown.
| Web | http://gridwithadventure.norgg.org/ |
| Original URL | https://ludumdare.com/compo/minild-37/?action=preview&uid=5283 |
I see a way that might make it more interresting : when editing a box, the player could be allowed to press the arrows to forbid the passage to other cells (except from the one you come from), so it would be possible to create something looking more like a maze (but it might becomea game then)
Also, it would be cool not to allow entering strings longer than what can be displayed.
- Same basic navigation and interaction
- when editing a room we are allowed to block the path to other rooms (except the one we came from), with the arrows. The wall is then drawn darker. If neighbooring cell has already blocked the pass, you can force the path making it one way only.
- 3 buttons appear at the bottom of the screen :
-- select background color (or shift + up/down)
-- select text color (or shift + left/right)
-- vote against
"Vote against" allows to change a room if it is really too bad (such as "jkkdjsd"). When a minimum number of "vote against" and a ratio "visit/vote against" have been meet, next visitor will be proposed to edit the box again.
And maybe multiple starting points or ways to travel further if it grows really big.
"Later down the line" . Hmm, that would indeed be sweet to see that piece of work last longer than the competition...
I was thinking also of the blocked groups of cells. If such thing occur, you could have the possibility to have an accessible cell warping there (either forced, or choosen by the player. This would be a designer choice)
Also, I thought that after all the color idea might not be that good as it makes the things much more complicated, and there is a greater risk this not be used correctly.
On firefox, navigation on the edge (beyond screen limits) is not very comfortable... I don't know if it would be easy to handle.
Great stuff.