Gold Down Under by stigrv
A simple Bejeweled clone where your goal is to collect gems in order to dig down into the earth. As usual you get bonuses when you do matches with 4 or 5 gems. This game has four levels with increasing difficulty.
I didn't have time to implement all that I wanted to implement for this game. I also run into a lot of problems with the framework I was using, ForPlay. These are a few of the things I will try to add later on if I get some time:
* Gameplay balancing
* Async level generation
I didn't have time to implement all that I wanted to implement for this game. I also run into a lot of problems with the framework I was using, ForPlay. These are a few of the things I will try to add later on if I get some time:
* Gameplay balancing
* Async level generation
Feedback
Kite
29. May 2011 · 22:17 UTC
I am jealous of your html5 programming skills. Well done though. I'll look through your source to learn from it.
🎤 stigrv
30. May 2011 · 08:39 UTC
I'm afraid I haven't uploaded the source yet. The target code was compressed to minimized download, so it is not really readable. I'll upload the source when I get home from work.
vintersphrost
30. May 2011 · 09:34 UTC
works good, but i miss the sfx...
matthias_zarzecki
30. May 2011 · 18:38 UTC
Well, it's bejeweled all right. And bejeweled is nice. Therefore, this is nice.